When you look at RDM in the last few months since Delve was released it finally found a home with its Enfeebling Magic, but, the update to change the Atinian Staff's stats as well as Soothsayers, and the Skirmish staff, put RDM back in the spot of being worthless.
We were best at Enfeebling magic because of higher skill, more accuracy, we could land the buffs the easiest, not because we had better potency or anything, that's a minor bonus, but the main reason was we could land it best. Now, that changed, with this...
180 Magic Accuracy before any Magic Accuracy from the Combat Skill, something I do not think was implemented yet, but it has been mentioned. If Combat skill adds on to Magic Accuracy from this staff you are looking at 401~407 Magic Accuracy from this staff. Compare that to the best a RDM can use, these two staves...
Normally both have the same exact stats except for the 50MP on Soothsayer. Without augments they both have 302~307 Magic Accuracy after the skill figures into the Magic Accuracy, before hand its still 45 less than Atinian. Normally I would say give Atinian to BLM, they deserve it, but, this is a very vital stat for RDM, its a stat that literally effects out most important spells in the most important way. Even if you fully augment a Soothsayer with Magic Accuracy, you are looking at an extra 13 from the augment, and then 5~10 more from the INT/MND, leaving you with 18~23 more Magic Accuracy, 330 at very most, while without augments, or even the +1, Atinian has a nice 400+. To me, this is unfair to RDM, we need this staff to be worth bringing for Enfeebling. If a change is not made, then soon enough people will simply bring SCH for Blind, Para, Silence, or whatever they need, since the job can provide more buffs and such to the party they are in and help speed up the party by being /RDM. SCH would once again eclipse RDM on the magic side of the job in every way, and since no one believes in RDM Melee on anything hard for good reason, it once again leaves the job as a reject.