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Thread: AF4

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  1. #1
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    revamping job-specific armor.
    The only problem with it is that you keep saying this, we take notice of it, but you are being very vague about it, we have no idea what to expect. Could you please be a little more clear as to what you are planning to do? AF+2? Relic+3? Empyrean+3? A new Adoulin based set? I love the idea, and I hope you allow us to influence the choice of stats on the gear in some ways such as the RDM set as to avoid what we have seen in the past, but really we would like more detail, you are being very cryptic with the information, that is why we are asking a lot of questions. Simply telling us you will be revamping the JSE tells us so very little, and while I understand some details are sure to be in flux, not set in stone, any more detail you could give us would be greatly appreciated.
    (10)

  2. #2
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    May 2013
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    Quote Originally Posted by Demon6324236 View Post
    The only problem with it is that you keep saying this, we take notice of it, but you are being very vague about it, we have no idea what to expect. Could you please be a little more clear as to what you are planning to do? AF+2? Relic+3? Empyrean+3? A new Adoulin based set? I love the idea, and I hope you allow us to influence the choice of stats on the gear in some ways such as the RDM set as to avoid what we have seen in the past, but really we would like more detail, you are being very cryptic with the information, that is why we are asking a lot of questions. Simply telling us you will be revamping the JSE tells us so very little, and while I understand some details are sure to be in flux, not set in stone, any more detail you could give us would be greatly appreciated.
    Well it shows they are listening. They did implement in this update the ability to trade pieces of gear for something else. To me that says they are considering it and probably testing it.

    It's got my attention for sure and my interest in FFXI has gone up. I also read they are trying to figure out ways to improve inventory.
    (0)

  3. #3
    Player Infidi's Avatar
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    Mar 2011
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    Sandy
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    283
    Character
    Infidi
    World
    Fenrir
    Main Class
    WAR Lv 99
    I can see it now:SMN Af3+3 Set Effect: Gives the Summon "Cait Sith". /cry ;;
    (6)

  4. #4
    Player Sekhmet's Avatar
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    Sep 2011
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    Windurst
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    31
    Character
    Sekhmet
    World
    Leviathan
    Main Class
    DRK Lv 99
    My two cents: I am greatly interested in revamping job-specific gear, and I personally hope it's the Empyrean Gear sets that they choose to upgrade, although choosing to upgrade the artifact and relic sets would be nice as well. I may be old fashioned, but I prefer using the job-specific armor sets, I like the sense of individuality it gives the different jobs. And to be honest, the Rdm pimp hat is just so stylish! >.>
    (1)

  5. #5
    Player OmnysValefor's Avatar
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    Oct 2012
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    Please please please, if you do this, rather than focus on a new AF set, try to combine the effects of old AF. Make Af4 PLD feet give me +10 (or whatever) shield skill, enhance sentinel, and divine emblem, as an example.

    Also, I think most AF3 set bonuses were good, so bring those back.

    I'd like if this new gear were worth tping in, etc, I'm not saying *just* make a macro piece set, but make our inventory woes a priority.
    (0)

  6. #6
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
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    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    The idea of ilevel 109 Artifact Armor and upgraded Relic Armor + Empyreal Armor really excites me.
    The idea of new sets with those graphics not so much because of the inventory woes.
    (3)
    And the autumn of life has finally come
    with the promise of winter thaw.

  7. #7
    Player
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    Aug 2011
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    I'm curious if the sets would be as focused piece-by-piece as the Empyrean sets, or a shotgun blast of random base stats along with enhancing a seemingly randomly chosen ability per piece in the post-modern style of Rune Fencer and Geomancer AF.

    Stuff like the complete absence of Magic Attack Bonus, Magic Damage, etc. on the the piece of Geomancer AF that enhances "Cardinal Chant" gives me a case of the costernations. A real bad case. Similarly, I'm sure Rune Fencers often take advantage of Enhancing Magic skill while using Gambit or hitting things with things. It's not like things could have been moved around to put the +skill bonuses on a piece with tons of Haste and Fast Cast on it.

    Contrast this with most Empyrean pieces, on which almost every generic and Job-specific bonus worked together. For example, the Estoqueur's Gantherots +2 that enhance Saboteur have generic bonuses dedicated to enfeebling magic accuracy or potency. The Ferine Quijotes +2 that enhance Stout Servant have ideal TP set stats for their time, thusly it wouldn't hurt a Beastmaster to well nigh full-time them for the benefit of his or her pet.

    That isn't to say that the new sets are bad; they're great. I just can't help but imagine how much better Job-Specific armor of this level could be if more than one or two pieces per set actually seemed to have some sort of direction or purpose.
    (5)
    Last edited by SpankWustler; 08-08-2013 at 06:14 PM. Reason: Cleaned up some references to armor pieces.

  8. #8
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    As long as we're getting job-specific enhancements (new ones and empowerment of the old ones) I don't care about the rest of the stats.
    I don't expect to fulltime them for TPing or WSing or anything else, altough if I'll be able to of course I won't turn down such a nice possibility.

    It's just that I don't *demand* that or expect that. The main thing I'm interested is in the job specific, unique enhancements. If I want raw stats SoA is already providing a wide array of choices, more than I could ever want.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  9. #9
    Player Tennotsukai's Avatar
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    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    Af4 could really save many jobs out there being neglected and not invited to end game. Can't imagine if they made an upgrade to all jse's like emp, relic, and af... but I would love to see something like that in the future.
    (0)

  10. #10
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Tennotsukai View Post
    Af4 could really save many jobs out there being neglected and not invited to end game. Can't imagine if they made an upgrade to all jse's like emp, relic, and af... but I would love to see something like that in the future.
    trying my hardest to avoid being a debby downer, but Unless those stats completely redesign the job from the ground up I'm going to lean towards ... it probably wont. BLU, SMN, jobs like those are still going to be neglected unless their AF4 has sh*t like "Blue Magic Damage +800%" or "Avatar Melee and Bloodpact Damage +800%", cause they just have nothing to bring to the table otherwise :x
    (2)

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