Results 1 to 10 of 20

Hybrid View

  1. #1
    Player Kafrein's Avatar
    Join Date
    Mar 2013
    Location
    UK
    Posts
    46
    Character
    Kafrein
    World
    Bahamut
    Main Class
    BLU Lv 99
    I'd like to see some more classic Blue Magic spells!

    Mighty Guard - (God - Magical)
    Grants Protect, Shell & Phalanx (would be useful for solo at least if you're not subbing rdm/whm/pld/sch)
    Lv. 99, High MP Cost, Unbridled Learning only, Learned from Shinryu

    Frog Song - (Beastmen - Magical)
    Charms target and turns them into a toad, learned from Poroggos!

    As for the SoA monsters...

    Leafkin- Phototropic Wrath
    An enchantment spell would be nice for a little bit of extra dps, and the mab boost always comes in handy. Having a MAB spell which is also in conjunction with another function is a lot more practical for us BLUs!

    Chapuli- Nature's Meditation
    If this spell granted regain it'd be really awesome. I think that a regain spell would be very fitting for blue mage.

    Velkk- Velkkan Pygmachi
    Additional Effect: Dispel, physical attack. Would be very useful indeed. Would only remove 1 buff if it proc'd though, else I fear it'd be too powerful.

    Something new to set for Triple Attack, Auto-Refresh, Zanshin and Counter would always be welcomed, too. I can't actually think of any new job traits I'd want!
    (0)

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Mostly, I just want either more Set Points and spell slots or better spells that make up vital traits such as Dual Wield, Triple Attack, etc. I'd love to replace any one of Acrid Stream, Demoralizing Roar, and especially Mortal-godawful-Ray with an awesome utility spell.

    Without something like that happening, though, I'm not sure how I'd make room for new spells. All signs point towards sword damage pulling even further ahead of spell damage as weapons with almost double the base damage of old ones only provide a ~20% increase to Blue Magic base damage. Disappointing, as I find actually casting offensive Blue Magic a lot more interesting than being a Sword-Monk.
    (2)