What would this do...? I don't see how that balances NIN at all.
What they need to do is decide on what NIN actually is(DD, tank, etc.) and build upon it. Like for example, if they decided NIN is a tank, right now NIN has no hate tools. Back in the 75 days, it was all about it's damage and whatever abilities/spells it's support gave. Since then, NIN's damage has started to fall in relation to other jobs, and spells have taken an enmity hit, Provoke seems to have been adjusted as well. So that leaves NIN with literally no way to sustain hate and thus tank.
You then factor in that it's one 'tanking ability', Yonin, is actually detrimental to anyone trying to tank anything stronger than Chalupis in Ceizak. Swapping out accuracy for enmity is... weird, since our only way to build enmity is through our accuracy. And then add on the arbitrary position requirements, and decaying boosts and it's barely even worth using on the Chapuli. So yeah...
If they wanted to make NIN a tank, they'd either have to increase it's damage potential or give it more hate tools. And that'd really be just a start. Either way, Yonin/Innin definitely could use an overhaul. At the least removing the positioning gimmick. Yonin definitely needs a bigger change for it to be an actual tanking ability though.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |