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  1. #81
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Rustic View Post
    If a fight drags that far out, I'm not one to go "Oh, goodie, if I stay three hours more, I MIGHT get something"...I'll go do something productive instead. Some players are masochistic that way. I'm not. I know what it's like when it's being done right, I've seen what it's like when it's done wrong, and I'm not wasting my time to clean up after them.

    Again, it's common knowledge what it takes to make the fight work properly. If you want to empty the ocean with a teaspoon, be my guest- I'm not hanging around to help you on your epic journey of derp.
    I don't know why people don't get this. When I went to get serpentes cuffs(?) from the corse, I originally tried as thf. I was slowly taking him down but after about 10 minutes it didn't feel worth it. I'd make a dent, then accidentally heal him back up. I decided my attack speed wasn't worth the hassle of trying to kill him. So I warped out and came as another job. This time I killed him in a reasonable amount of time. Sure, it didn't cost me anything other than a free warp scroll and some cruor, but there is a time to cut your losses and rethink strategy.
    (0)

  2. #82
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Xantavia View Post
    I don't know why people don't get this. When I went to get serpentes cuffs(?) from the corse, I originally tried as thf. I was slowly taking him down but after about 10 minutes it didn't feel worth it. I'd make a dent, then accidentally heal him back up. I decided my attack speed wasn't worth the hassle of trying to kill him. So I warped out and came as another job. This time I killed him in a reasonable amount of time. Sure, it didn't cost me anything other than a free warp scroll and some cruor, but there is a time to cut your losses and rethink strategy.
    And that works when you are the one in control. Not when you depend on several people as a team. I understand his point of view. It's like trying to do a plasm party with people who only have af3, no REM. Maybe waiting 2 hours for a party only to net 2-3k plasm is ok for some if the group can even hit mobs or survive but to others would be a waste of time.

    Is AF3 bad? No but it just doesn't cut it and at the current state that would be considered undergeared.

    If you obviously join a party that doesn't know what they are doing and are not well prepared. After a few hours of trying would make sense to give up being that he already gave it a shot, why waste more time going on any further?

    It would only be exhausting to wait it out especially if the rate of failure is higher than success. I'd imagine some people wouldn't want to waste any more resources, food, meds, to continue.

    Also you can't leave Wildskeeper Reives and just come back and try again without paying 75k Bayld for another Ki.

    Finally, there is no guarantee he will even get an item so there is no motivation to further push anyone in a fail group.
    (0)
    Last edited by Daemon; 07-26-2013 at 08:02 AM.

  3. #83
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Xantavia View Post
    I don't know why people don't get this. When I went to get serpentes cuffs(?) from the corse, I originally tried as thf. I was slowly taking him down but after about 10 minutes it didn't feel worth it. I'd make a dent, then accidentally heal him back up. I decided my attack speed wasn't worth the hassle of trying to kill him. So I warped out and came as another job. This time I killed him in a reasonable amount of time. Sure, it didn't cost me anything other than a free warp scroll and some cruor, but there is a time to cut your losses and rethink strategy.
    If it was possible to warp out of Wildskeeper Reives with no penalty, players would likely be more open to regrouping and rethinking strategy. However, there is the small matter of the entry fee, which is obviously significant enough to deter the vast majority of players from leaving the battlefield. I don't know why people don't get this.
    (2)

  4. #84
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Sure, it didn't cost me anything other than a free warp scroll and some cruor,
    You pretty much defeated your own argument there
    (4)

  5. #85
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Again, the issue is not that the strategy for Yumcax is wrong.

    The issue is teams with the right strategy have no control over some random person coming in, bringing 3 stonega 3 casting mobs over to them and causing a wipe. This coupled with the fact that the mob regens, and the entrance item is time consuming to obtain is why people are staying for such extended periods of time.
    (3)

  6. #86
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    On a related note, Google translate suggests that they are at least working on making the map of yorica less of a piece of crap. Apparently the Japanese complain just as much as we do.
    (0)

  7. #87
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Vivivivi View Post
    /facepalm

    Alright, one last time I swear.

    Battle strategies are not the problem with regard to Yumcax specifically. Groups are properly getting windshots and windblade on it to break the regen shield etc.

    The problem is that the following things all exist at the same time:
    - The entry item requires a significant time investment
    - The mob can and will regen to full if not constantly dealt with
    - Adds in the area have devastating AOE spells
    - The battle can be entered by anyone and all mobs are targetable regardless of party or alliance affiliation
    - Similarly, AOE spells will do damage to everyone regardless of whether or not they have aggro

    Because of the combination of these things is why we are seeing Yumcax fights extend well beyond a reasonable time-frame. You can have a fabulous setup of 18 people, two Aegis paladins, corsairs, summoners, healers, buffers, DDs, and everything can be going smoothly if prepared properly.

    The major problem:
    There is absolutely nothing that group can do if a single person acting on their own decides to join, and pull/link/aggro a few Stonega 3 casting mobs over to that group (intentionally or not). The alliance has two options- ignore the mobs, which WILL aggro them after their initial target(s) are defeated, or engage them. If they are unsuccessful in defeating every last mob that aggro'd the alliance, those mobs will then proceed to KO each and every last alliance member.

    Everyone here is entitled to their own opinions on whether or not they feel they should just leave the battlefield at that point, that's fine, no one is forcing anyone to play the game for an unreasonable amount of time. However, the fact of the matter is that many people are not choosing to leave, and as a result you are left with little choice but to "stick it out" if you want the win.

    This is my final rant on the subject because I have nothing new to contribute to it, I am just rephrasing all of my earlier points.

    Here is what I see. The Yumcax battle itself is designed just fine. The NM and the adds are not too difficult to deal with when prepared, and everyone works together. It is the combination of the bullet points outlined above that is problematic. Putting myself in the dev team's shoes for a moment, I have to imagine it is difficult to anticipate how these scenarios are actually playing out. The battlefield has a "safe" recovery spot, if everyone is on the same page. The reality is, people enter the battlefield constantly, make a mistake, and repeatedly wipe dozens of other players who are trying to recover.

    I have multiple constructive ideas on how to prevent these marathon battles, none of which involve "nerfing" the fight itself because I don't feel that's necessary to do. Maybe the simplest one is most obvious- alter the regen dispelling to either last longer or permanently break. It doesn't fix MPK issues, as I would have to guess altering the mobs behaviors would be a much more involved adjustment. What it does do is prevent progress from reversing itself because one or two individuals slipped up.

    In the words of the great philosopher Forrest Gump, "and that's all I've got to say about that."
    ummm I think the major problem here is people are lazy and don't want to create groups to go do colonization rieves in yorica, essentially making him unbeatable because he has a high -DT%
    (0)

  8. #88
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Umichi View Post
    ummm I think the major problem here is people are lazy and don't want to create groups to go do colonization rieves in yorica, essentially making him unbeatable because he has a high -DT%
    lol

    Dam tarutaru
    (1)

  9. #89
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Umichi View Post
    ummm I think the major problem here is people are lazy and don't want to create groups to go do colonization rieves in yorica, essentially making him unbeatable because he has a high -DT%
    Assuming that you are right... how does it make it any less dumb for it to function this way? I mean are you using your computer entirely from the command line? No. Are you lazy? or do microsoft, apple, the linux foundation and just about everyone on the planet besides you realize that making things no one will use is stupid?
    (4)

  10. #90
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Umichi's posts do provide profound (if unintended) insight on what might motivate an otherwise pleasant person to throw on his or her Twilight set and let Diaga rip on the nearest cluster of Panopts, at least.
    (1)
    Last edited by SpankWustler; 07-27-2013 at 11:26 AM. Reason: Brought down the grammar hammer upon myself.

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