Quote Originally Posted by Rustic View Post
Full time job, married, widowered, 8-year relationship and counting. But drag-out fights like that happen because people are stubborn and don't want to quit when they realize that the only rate of the mob's healthbar declined is measurable in is "percent per hour", rather than the far, far more quick results a proper fight actually is. That is, they think that just coming and starting the fight without the proper preparations = they'll be able to hack it out anyway.

If a fight drags that far out, I'm not one to go "Oh, goodie, if I stay three hours more, I MIGHT get something"...I'll go do something productive instead. Some players are masochistic that way. I'm not. I know what it's like when it's being done right, I've seen what it's like when it's done wrong, and I'm not wasting my time to clean up after them.
You have such a condescending attitude in all of your posts. Once people are at the fight, they are pretty much committed to the fight. Most people can't afford to warp and try a different strategy because 75k bayld is a significant investment. Once you're in the battlefield, that's it, you're not leaving. If the battle looks like it's not going well, realistically you have three options: keep slogging along, afk, or log out. In most cases, warping is not an option. On my server, the general attitude is to tough it out and hope the JPs with their army of CORs log on and kill it. That's just reality.