thats just semantics at best as it can easily be interpreted both ways. DT being unspecified in reference to a stat in FFXI could refer to DT+ or DT- in this scope of conversation and you know it.
thats just semantics at best as it can easily be interpreted both ways. DT being unspecified in reference to a stat in FFXI could refer to DT+ or DT- in this scope of conversation and you know it.
Killing the WKR isn't any better than not killing them in my experience. 9 hurkan kills and 5 yumcax, and all I have is useless grip/cape and bullet/ranged attack neck I'll never use.
Purely RNG loot in a battle system where the fights have huge entry costs, and generally take many hours is awesome, especially when useless items (grip/cape), are intentionally set as the highest drop rate items, just to dick players over in an attempt to keep them paying and playing.
I'm nowhere near hardcore. I dabble in casual and endgame but I neither have the gear to be hardcore or the connections for it in the first place. (i just barely did my first WKR which was morimar the other day)
75k bayld is actually quite alot to me.
And from the looks of things that Yorica has alot of lore surrounding it and I'm sure will be a primary zone for missions and quests to come, why would they make a primary zone easy at least if that's the case..? and the layout isn't hard once you get used to it. I can safely navigate to 2 rieves now without really looking at the map and I understand the map enough now that looking at it isn't to much of an eyesore..
And yes the mobs are hard but your also progressing to more harder content... this just means that people are hitting their limit with gear because they can't beat the mobs in the zone....
Also l2 go with more than 2 people out there, colonization rieves are meant to be tackled as a group.. so all this solo bs crap the people keep trying to do for rieves will not be effective for very long...imho the rieves in yorica are well built, three mobs on each side, walls are decent HP and decent spacing for fighting.
The forest itself... I wouldn't call it bad designing... since we don't have dungeons to really run through of course they're gonna be a lot of twists and turns and dangerous mobs.... I mean this place houses something very special to the world...
IDK about you but I have fun frollicking around killing IT mobs solo on my drg (mind you that's kinda slow right now because I don't have a delve weapon still stuck at 146 damage chanar xyston)
once I finish up a certain few WKR's I believe I can pick what I want from a list of items droped from monsters in delve? If that's true ill be doing that relatively soon while I'm working on my cape and building up some plasm.
I should also mention that 6 imprints nets you at least 12k bayld thats 1/7th the amount needed currently at my standing with all the coalitions to collect my KI for a top end WKR like yorica. I also believe my world is killing yumcax in a timely manner
Last edited by Umichi; 07-25-2013 at 03:34 AM.
Actually WK and Delve have nothing in common other than the alliance leader needing a WK crest KI in order to enter a Delve fracture. So once you kill all 5 naakuals, you will not be getting an Upukirex. You will however be able to get a shiny Tlamini which is nearly as good. Nearly. Just a cut below. Barely discernible.
Also this quest is not confirmed as repeatable so as far as we know, you'll only get to pick one drop from each tier of naakuals.
6 imps can yield 12k bayld, but you have to keep in mind how many times you may have to kill them to get the item you want. Yumcax and Hurkan have 6 drops each which are skewed toward the two accessories. If you want the armor or weapons, the drop rate is less that 1/6. I know people who are 0/11 on the item they want and there are probably worse horror stories out there.
and as far as MPK goes.... well IDK about that. people are dbags sometimes... I think that instead of monsters they shoulda created like objectives that needed to be completed to help aide killing the boss, instead of a field of monsters just for TP and a little annoyance
and #3 is a gift from me to you and the rest of ya'll
To all of you people saying this content makes sense or that people should stop being stupid and learn to be elite I say this: get a freaking job or a girl... then comment back.
Lol, at least understand that if a server can not support enough people to do this event efficiently at any given time then se should definitively reevaluate this content.
Also, 12 hour fights, or even 4 hour fights, should never ever happen in an mmo.
Yes. The longer the thread goes on, the higher the probability that some d-bag will say "Doing X is easy. You just have to do X for way longer than a sane person would want to do anything and you'll get what you want..." and then claim that anyone not dedicating at least 40/hrs a week to the game is a freeloader who just wants everything easy mode.
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