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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by OmnysValefor View Post
    They said that Demon, but that was a long while before these +188 weapons.

    Originally, we knew that gear would be inflating our stats, but it was mostly thought combat-skill-wise we'd be at the same level, and that our attack, acc, etc would just rise.

    Now however, it seems they want all our stats to reflect a huge jump. The plethora of evasion, huge amounts of parry/guard skill on weapons also highlights that NM's will have accuracy stats equal to whatever their level is. (It would have also worked if neither the enemies' accuracy, nor our defensive stats, increased).

    In short, they didn't include shields/instruments in the plans before because, before, there was no reason to include them. Now, that might not be the case.
    The reply was more meant for Umichi, which made it sound as though since they are doing adjustments to other RMEs, they would probably do the same with these. I simply wanted to point out that in their original plans they did say the Shields & Instruments would be excluded, so while it may seem like an obvious adjustment, it is still something worth asking. I completely agree that they should add skill to the shields, the only thing I have to ask is that if they do, will they only raise the item level & Shield skill, add other advantages as well, or simply add skill to the level 95~99 versions themselves since those upgrades are so rare anyways.

    I personally think they should just make new items levels with +shield skill, so that if extra work is needed for any other RMEs, it is fair to all, and there can be no complains of Shields or Instruments being given a free road to power. Seeing as Aegis already allows for a PLD to become a near god against magic damage, and Ochain's ability to convert to MP can be boosted at 99 so high that a PLD ends up getting 1 MP for every 2 damage on a blocked attack, neither of their native advantages need boosting any further, only possibly defense, the VIT boost on Ochain, and giving Shield skill needs to be done.

    Quote Originally Posted by Babekeke View Post
    I thought it was funny to see that the Reive Flute thing has an ilvl of 106... I guess it's just a standard "all items in this category are 106" but still, item level on a flute makes no sense what-so-ever.
    In all honesty, I forgot that existed, I just checked its stats... I must say, I don't understand why they couldn't just make the +2 to all songs apply everywhere... its not that overpowering, its really weak still, its just something for people like me who don't want to take the time to make a RE Instrument, or carry around a ton instruments for different songs. If they did that, at least it might make sense for its level, a little, but no~...
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    Last edited by Demon6324236; 07-22-2013 at 04:16 PM.

  2. #2
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    I agree though, they aren't many items that outclass their uniqueness prolly nothing lol..
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