COMBAT SKILLS / EXP STRATEGY
Open the main menu and select "Status." next select "Combat Skills"
For every level you gain, your Combat skill level for the specified Skill will increase. There is also a cap for each level. It is very important that you raise these skills and cap them when possible to improve your WS power, Accuracy, Survivability.
Mainly the ones you will be able to raise the most will be your weapon or magic that you highly use. Other skills such as Evasion, Parry will rise throughout your exp training when mobs attack.
This section can be a little bit complicated to explain so I will do my best to show you some examples in hopes to of giving you a better understanding. Every Job in FFXI has a Rank for Combat and Magic.
For our example I will show you Warrior & Blue Mage
WARRIOR COMBAT RANK
Sword RANK B
Lv. 1 →5
Lv. 2 →7
Lv. 3 →10
Lv. 4 →13
Lv. 5 →16
Lv. 6 →19
Lv. 7 →22
Lv. 8 →25
At level 8. Sword skill for a Rank B caps at Skill level 25.
BLUE MAGE COMBAT RANK
Sword Rank A-
Lv. 1 →6
Lv. 2 →9
Lv. 3 →12
Lv. 4 →15
Lv. 5 →18
Lv. 6 →21
Lv. 7 →24
Lv. 8 →27
At level 8. Sword skill for a Rank A- caps at Skill level 27.
Always when skilling it would be best to skill up off any mobs about 2 Levels higher than your level or fight Decent Challenge of Higher.
In my other Guide I also included the strategy of EXPing. I will copy it here.
REVELATIONS STRATEGY GUIDE FFXI TIP
http://forum.square-enix.com/ffxi/th...egy-Guide-FFXI
We know that Experiance Points will begin to decline as your level increases and surpasses the level range of the mobs you are fighting.. Therefore people who are use to seeing those high numbers will assume moving on to higher level mobs will give you better exp.
However, at higher level , monsters become harder and "take more time to defeat."
Tip:While doing Gov Tabs, as long as monster check as easy prey, you will always qualify for exp however once monster checks as Too Weak, credit will not be given for EXP or GoV requirement.
Pro Strategy Tip
Instead of moving up to higher level exp mobs, once exp starts to go down, stick with fighting the lower levels instead because you can kill these easier opposed to spending more time killing higher level ones.
Example
If you gained 150 EXP from 1 Crawler.
And you gained 95 EXP from 1 Mandragora.
Observe factors such as "Over the course of time" and pace.
So if it took 1 minute to kill X1 Crawler but also took you 1 minute to kill X3 Mandragoras.
That means killing X3 Mandragoras will give you 285 EXP as oppose to 150 EXP from fighting X1 Crawler. Therefore lower EXP mobs can sometimes prove to be easier and better in the long run.
Fighting something that's higher level may give you more EXP but because its harder and has more HP "over the course of time" may prove to be slower than fighting something slightly weaker and lower in experiance points.

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