Some suggestions for WKR as follows:

1) Make it where NM will always drop a REM item 100% of the time as long as you contribute.

2) Depending on the contribution, make it where it is guaranteed to drop X items. Examples:

0k exp/bayld = starting point, 25k exp/bayld = maximum contribution

1k-6k = guaranteed 1 REM item, 7k-12k = guaranteed 2 items (1 REM item), 13k-19k = guaranteed 3 items (1 REM item), 20k-25k = guaranteed 4 items (1 REM item)

In addition, make it where you are guaranteed 100% on a REM single item but have a 15% chance of getting a case of REM items or 5% chance of getting a box of REM items instead of a single. This would be a good incentive to do improve participation.

3) Make the pick your item quest repeatable from the Library. This should be doable once per real life day or even once per conquest. I don't see how this would harm anything.


The WKR system itself is a good system. It just needs tweaking.