- Fix reive evaluations (jeez, how hard can it be to finally get these right?) so that whatever work is done between your last evaluation -> destruction of the reive target is not lost.

As it stands, if you start getting evaluations, they happen every 60 seconds. If you get an evaluation, keep participating in the reive for the next 59 seconds, and then the reive ends, everything you did in those 59 seconds does not get credited to you in any way.

Or even worse, if you haven't even gotten any evaluations yet (which can easily happen in reives with enough people participating such that the reive target gets zerged down in short order), it's possible for a reive to end with you getting absolutely nothing, because it ended too quickly for you to even receive one evaluation.

- On that note, do not do any more reductions in max HP for reive targets. If anything, they needed to get more HP so that evaluations have more of a chance to happen.

An option to trade 3 capes for one you want, perhaps? Like they did with empyrean feet drops.
A useless feature for those who want to collect all the capes, as it would just increase the amount of work they'd have to do. The only way to make it not useless for these people would be to remove the RARE tag on the capes, or give us a storage slip that holds these capes so we can obtain duplicates (yeah, in fact, why haven't we gotten a storage slip 15 for Adoulin gear yet, SE?)

With AF3 feet it was different, because after upgrading a feet (or placing it on storage slip), you could then collect the NQ piece again.