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  1. #1
    Player kewitt's Avatar
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    Mar 2011
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    54
    I would like a Tweak so that you can't get Bayld 2 times in a row from the same Reive location, This would prevent people form AFKing all day just getting bayld.
    (0)

  2. #2
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by kewitt View Post
    I would like a Tweak so that you can't get Bayld 2 times in a row from the same Reive location, This would prevent people form AFKing all day just getting bayld.
    Why? Are they ruining the economy or something?
    (1)

  3. #3
    Community Rep Camate's Avatar
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    Mar 2011
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    1,712
    Greetings,

    Below is a message from Producer Akihiko Matsui about future plans for colonization and lair reive adjustments.

    Quote Originally Posted by Akihiko_Matsui View Post
    Thank you for all the feedback.

    Based on the opinions everyone has been posting, we've been looking into future adjustments, and I would like to share our plans with you.

    Please note that this is all still in-development and there is a possibility that changes are made. Also, not everything will be added during a single version update and we appreciate your understanding.
    • Addition of ally NPCs and revamps to momentum bonuses
      Similar to campaign, we will be adding NPC participants to colonization and lair reives. Amongst them, there will be NPCs that act as tanks, those that deal damage, and others that support you with various buffs. Also, we'll be making it so each NPC's parameters increase depending on the rank of the Peacekeepers' Coalition.

      Additionally, we will be revamping momentum bonuses.

      These features are scheduled for implementation in the fall version update.

    • Addition of ways to avoid colonization reive obstacles
      We've been seeing feedback that as a result of the adjustments made which reduced the HP of obstacles and lairs in the July/August version updates it has become difficult to gain Bayld.

      As it's very difficult to address feedback asking to make it possible to avoid colonization reives and other feedback asking to make it so Bayld can be obtained better in colonization reives, we'll first be making it possible to get past colonization reives by fulfilling some kind of requirement without having to destroy the obstacles.

      Once we have a method in place for avoiding colonization reives, we'll be modifying the strength of enemies and returning the HP of both enemies and obstacles to the state prior to the July/August version updates, which will make it easier to obtain Bayld.
    (21)
    Devin "Camate" Casadey - Community Team

  4. #4
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by kewitt View Post
    I would like a Tweak so that you can't get Bayld 2 times in a row from the same Reive location, This would prevent people form AFKing all day just getting bayld.
    Just pull a mob on top of them. It's not MPK if they AFK. Note that a PUP, SMN or BST with a pet on target is not AFK, just bored.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    Just pull a mob on top of them. It's not MPK if they AFK. Note that a PUP, SMN or BST with a pet on target is not AFK, just bored.
    First of all, it is still MPK. Second, why do you care? Is that guy lowering the price of orvail gear on the auction house? Are RMTs making billions selling Reive weapons to NPCs? How does this affect you at all?
    (4)

  6. #6
    Player Sapphires's Avatar
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    Jul 2012
    Posts
    130
    Character
    Sapphire
    World
    Valefor
    Main Class
    DNC Lv 99
    Quote Originally Posted by FrankReynolds View Post
    First of all, it is still MPK. Second, why do you care? Is that guy lowering the price of orvail gear on the auction house? Are RMTs making billions selling Reive weapons to NPCs? How does this affect you at all?
    bayld->KIs to level up mog garden
    bayld->serums/etc used on garden locations->harvest is basically a bayld->gil conversion method, you can get some rather insane crafting materials if you know what to do.

    so yeah afk at a reive and getting bayld for nothing is basically afking for gil
    (0)
    Last edited by Sapphires; 07-23-2013 at 09:01 AM.

  7. #7
    Player
    Join Date
    Mar 2011
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    280
    Quote Originally Posted by Sapphires View Post
    bayld->KIs to level up mog garden
    bayld->serums/etc used on garden locations->harvest is basically a bayld->gil conversion method, you can get some rather insane crafting materials if you know what to do.

    so yeah afk at a reive and getting bayld for nothing is basically afking for gil
    Nothing you can grow in your mog garden sells for more than 40k. Everyone is using their mog gardens to grow those things and the prices have been falling non stop. And those require the 12k bayld fertilizer to make, and even then you'll have to get lucky to get 1. So 700 bayld an hour into 12,000 bayld if 18 hours. Or 2.2k gil an hour. If that's a RMT apocalypse, for the love of god, nerf Valkurm Goblins! killing them with gilfinder results in 10x as much money added to the economy per hour.

    Stop complaining about things that have no effect on you what-so-ever.
    (5)

  8. #8
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by FrankReynolds View Post
    First of all, it is still MPK. Second, why do you care? Is that guy lowering the price of orvail gear on the auction house? Are RMTs making billions selling Reive weapons to NPCs? How does this affect you at all?
    Quote Originally Posted by http://support.na.square-enix.com
    Definition of "MPK"

    MPK is defined as an action taken by a player or players who purposely cause monsters to attack or incapacitate other players. This interferes with other people's game play and is strictly forbidden according to the PlayOnline Guidelines.

    An action may be construed as harrassment in nature even if a monster does not directly attack, but still takes an action that impedes another player's gameplay.

    The use of monsters with the sole purpose to steal monster(s) or drops from other players who are fighting a certain monster is forbidden. Rights to a monster belong to the player or group fighting that monster. Any acts designed to gain rights forcibly from other player(s) are not permitted. However, if a player or group is defeated, or loses right through their own actions, then this does not apply.
    An AFK player has no gameplay, and therefore cannot be MPK'd because they are not considered a player at this point.

    Furthermore, they willingly entered a battlefield knowing that the actions of other players can result in their character going KO, either through unavoidable AOE, the other player being defeated near them, the other player being knocked out of bounds, walking out of bounds due to lag, being overwhelmed (fleeing combat) or is leaving the battlefield because a real life situation or an emergency maintenance would not allow completion of the reive within the given timeframe. If the MPK'ed character would have been AFK outside the reive, existing gameplay mechanics would prevent MPK'ing in almost all cases, so it's their own fault.

    If you go AFK in a reive, you are at the mercy of the actual players, and in the worst case you lose a negligable amount of experience. Some players don't mind leechers, others do.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  9. #9
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Kristal View Post
    An AFK player has no gameplay, and therefore cannot be MPK'd because they are not considered a player at this point.

    Furthermore, they willingly entered a battlefield knowing that the actions of other players can result in their character going KO, either through unavoidable AOE, the other player being defeated near them, the other player being knocked out of bounds, walking out of bounds due to lag, being overwhelmed (fleeing combat) or is leaving the battlefield because a real life situation or an emergency maintenance would not allow completion of the reive within the given timeframe. If the MPK'ed character would have been AFK outside the reive, existing gameplay mechanics would prevent MPK'ing in almost all cases, so it's their own fault.

    If you go AFK in a reive, you are at the mercy of the actual players, and in the worst case you lose a negligable amount of experience. Some players don't mind leechers, others do.
    Nice rationalization there. Try telling that to the few people who got in trouble mpking rolanmarkets back in the day. Or the ones mpking people at campaign. Or camping nms etc. Granted getting caught isn't easy since hard to prove it was on purpose most the time.

    You are only semi right here. Yes you go somewhere under the risk something will happen. This is why people generally try to afk out of the way. And if things just happen they happen. But people aren't just being killed by unavoidable AOE, or people just happening to die or leave the battlefield near you. It's about people going out of there way and actually sometimes running into a corner (clearly not trying to escape death) or just running to people and dieing on them for the purpose of killing said afk players. And purposefully killing someone is against the rules and overall childish behaviour. And actually you can still mpk people outside the reives pretty easy to pull non reive mobs too.

    While that is technically true if you mpk afk people you are at the mercy of those afk people when they get back. Lucky for the assholes thinking it's funny to mpk people on purpose most wont make reports. But I will. Stay classy and have fun with those bans fellas
    (1)
    Last edited by dasva; 07-31-2013 at 01:09 AM.

  10. #10
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by dasva View Post
    You are only semi right here. Yes you go somewhere under the risk something will happen. This is why people generally try to afk out of the way. And if things just happen they happen. But people aren't just being killed by unavoidable AOE, or people just happening to die or leave the battlefield near you. It's about people going out of there way and actually sometimes running into a corner (clearly not trying to escape death) or just running to people and dieing on them for the purpose of killing said afk players. And purposefully killing someone is against the rules and overall childish behaviour. And actually you can still mpk people outside the reives pretty easy to pull non reive mobs too.
    The only way you can be MPKed outside reives is if you are in the area the mobs roam, which means you were eventually going to die to it anyway. Pick a better spot next time, as other players are not required to die to avoid bruising your AFK tushy.

    Quote Originally Posted by dasva View Post
    While that is technically true if you mpk afk people you are at the mercy of those afk people when they get back. Lucky for the assholes thinking it's funny to mpk people on purpose most wont make reports. But I will. Stay classy and have fun with those bans fellas
    Problem being that AFK people can't report on anything because they aren't witnesses. And there has to be proof of intent, which can only be witnessed first-hand by a GM, who can only do so much as check the chat logs to see you were in a reive and apparently got too close to the action and got agrod by a reive mob.

    I don't go around reives to see if there are AFKers I can buzz, but I'm not going out of my way to protect them either. If aoe knocks you out of bounds, so much the better, but if it knocks you into the other mobs, I'm not helping you. Don't AFK in reives.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

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