Greetings,

The development team understands how frustrating it can be when you die during reives or other places, and then receive a raise only to be killed by a monster again immediately.

Below is a comment from Akihiko Matsui about this issue and plans to address it.

Quote Originally Posted by Akihiko_Matsui View Post
Matsui here.

While this is something that is not limited to only reives, we are currently looking into some kind of method to address the situation where you are attacked during the raise animation only to be killed again.

We’ve received request to make it so the gestation effect from Monstrosity is applied to adventurers upon being raised, but this effect was created specifically for Monstrosity and if it were possible to use as an adventurer there would be problems system-wise.

We are continuing to look into this, but as it will affect various content and systems it’s something that we would like to proceed with carefully. While it may take a bit of time, I’ll be sure to update you on any progress made.