Results 1 to 3 of 3
  1. #1
    Player Wyrmnus's Avatar
    Join Date
    May 2013
    Posts
    16
    Character
    Wyrmnus
    World
    Cerberus
    Main Class
    WAR Lv 99

    What if CAVE worked with SquareEnix...

    .. to make a Final Fantasy XI/XIV themed Bullet Hell shoot em up? How would it turn out? What scoring system would it employ? DISCUSS!

    Personally I think XI's shooter would turn out like ESPGALUDA II. With Abyssea areas added as a 'Atomos Label' mode.
    (0)


    Check out my Youtube Channel; Nailstare

  2. #2
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    I would demand that my taru RDM be made a boss in this game. With a reinstrumentated and slightly arranged version of this as my theme.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  3. #3
    Player Wyrmnus's Avatar
    Join Date
    May 2013
    Posts
    16
    Character
    Wyrmnus
    World
    Cerberus
    Main Class
    WAR Lv 99
    On Bosses/Mid Bosses

    Mid Bosses of the XI game would be Mechanized versions of certain NMs in FFXI, and stage bosses would be... THE ARK ANGELS! Stage 6 would be similar to DoDonPachi Daifukkatsu ( or Resurrection, if you will ) Where you fight against a single Final boss, this being Either The Dynamis Lord, or Promanthia.

    A true last boss could be unlocked in which you fought A Hibachi version of Eld'narche, and in Atomos Label, A ZATSUZA version of Prishe.
    (0)


    Check out my Youtube Channel; Nailstare