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  1. #1
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by StingRay104 View Post
    tons of dirbble
    oh god, I hope this stupidity doesn't continue. WAR has always been the big end DD. GA has always had the biggest damage output with the safety of SATA Steel Cyclone and good gear, it just used to be that that gear only came from incredibly hard to get HNMs like Nidhogg, so not everyone could be doing 3k Steel Cyclones.

    Now everyone and their grandmothers are making Maschu's and Ukonvasara's and are busting out high numbers with minimal work.
    (1)

  2. #2
    Player Kuwabaraone's Avatar
    Join Date
    Mar 2011
    Location
    Currently Windurstian
    Posts
    49
    Character
    Kuwabaraone
    World
    Valefor
    Main Class
    BLM Lv 99
    Quote Originally Posted by Leonlionheart View Post
    oh god, I hope this stupidity doesn't continue. WAR has always been the big end DD. GA has always had the biggest damage output with the safety of SATA Steel Cyclone and good gear, it just used to be that that gear only came from incredibly hard to get HNMs like Nidhogg, so not everyone could be doing 3k Steel Cyclones.

    Now everyone and their grandmothers are making Maschu's and Ukonvasara's and are busting out high numbers with minimal work.
    Doubt gear has any testiment to skill, but more on dedication to the job and craft. That aside, WAR still isn't powerful enough. When M.Strikes drops it needs to push 5k per hit on Great Axe, NOT WS, Regular ol' whacks to da face! WS on M.Strikes need to peek out on 100k damage on Great Axe! THAT'S RIGHT! I SAID THAT! Hate/Flame/Troll me all you want!

    KB1
    (0)

  3. #3
    Player TheBarrister's Avatar
    Join Date
    Apr 2011
    Posts
    10
    Character
    Jurist
    World
    Carbuncle
    Main Class
    WAR Lv 99
    To the admins and devs, Warrior is right where it needs to be. Good balance of offensive abilities with multiple weapons. Not able to trigger every single Blue!!, and not able to be both an offensive and defensive powerhouse at the same time.
    (1)

  4. #4
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    If this is your complaint then you may misunderstand atmas and canceling of stats or hack job videos lol.

    It looks like he may have been using a combination of things mainly the store tp atmas like daughters(5tp/tic), preditor(good for getting/giving dmg), and shooting stars(major regain may be 3 or even 4) coupled with meditate(5tp/tic for 20%eachx5), drink(1 or 3 per tic) or full cor roll with +2 af(5tp/tic) moonshade regain(1stp/tic) and i will not count samurai roll with samurai in party (+50 with a sam in pt +2 with because thats insane... so what i assume is:

    20 atma (20stp)
    if you include food(7stp)
    haraldr's muff.+white tha.+rajas+hoard+brisk+goading+belenos+(27stp)
    regular af+2 without some parts(8stp)
    retaliation tp from hits made/taken(assume final tp count)
    /sam(15stp)
    moonshade regain(1stp)
    77stp without a retaliation proc
    -----------------------------------------------
    tp retaliation: 24+10+24 (sea daughters imo gives a larger return than the description says)
    tp without: 24
    total tp made per a tic with buffs: 57
    total tp made per a tic with buffs every 6 secs: 15 spare tp

    All this totals to 24tp per hit + 34 in buffs until 15 secs (pop prefight with sekkanoi) but after 15 secs i believe he's relying on retaliation for tp alongside tp returns (which i can't count) but estimate to be close to 30tp/tic if there isn't a cap (im sure some sams were confused about a cap when they found a new stp trait so i'll go with that). When i was leveling rng aand doing a trial with preditor atma i would get 5tp/tic and i would shoot and if a mob was on me my tp would jump from 60ish to 99 or so after a shot (may have to do a video in an hour) so preditor needs to be verified.


    TL;DR: that War hits for like 50tp+ and gets hit and gains who-knows-how-much and returns hits for whatever and hurts stuff with tp returns and friends and may be double attacking in between ws and stuff.


    ...all that or we're loooking at a sam with spells/gear swaped .dats

    *edit* will clean up later if i feel like it. please make any and all corrections and add in new gear i may have missed and be warned that war masks and other gear can be mistaken for other masks with bad quality videos and i didnt count in tp gain from daughters 13% slow
    (0)
    Last edited by Fyreus; 04-19-2011 at 06:29 AM. Reason: sleepy type time

  5. #5
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Also, I think its funny that people don't think that war "can legitimately gain tp that fast." (as seen on the first page) Tablilla is a joke, so you can go all out on it all the time with retaliation up. With Haste, Marches, and /sam, you get TP too fast for Ukko's animation to end.

    And there's no need for any type of meds/ SCH or COR.
    (0)
    Last edited by Leonlionheart; 05-09-2011 at 04:29 AM.

  6. #6
    Player jonrambo's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    3
    Character
    Jonrambo
    World
    Odin
    Main Class
    PLD Lv 90
    Hmm i read all this stuff about critical hit , uber tp builds etc and its all based on abyssea which is great until you take the atma bonuses out of the equation, so before you make suggestions and judgements go play the jobs in the real world and see whats best, and btw i play as galka i do play war but mostly a smn , so go die a bit its all fun .
    (0)

  7. #7
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by jonrambo View Post
    Hmm i read all this stuff about critical hit , uber tp builds etc and its all based on abyssea which is great until you take the atma bonuses out of the equation, so before you make suggestions and judgements go play the jobs in the real world and see whats best, and btw i play as galka i do play war but mostly a smn , so go die a bit its all fun .
    Haste is the same inside and out, the TP builds don't change. Ukko's is still the best WS outside of abyssea if you gear correctly.
    (0)

  8. #8
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Hundred Fists tests were done before the Haste cap, and certainly before we realized the "Haste cap" was actually a "Delay reduction cap" that Martial Arts counts towards. Also, they were an approximation because Hundred Fists is a 2-hour ability and it's hard to test. Assuming Hundred Fists is hit by the delay reduction cap, it's not 73% Haste.

    480+48 = 528 base delay
    300+48 = 348 delay with 0% Haste on a 75 Monk
    528*.2 = 105 delay floor
    1 - 105/348 = ~70% Haste apparent.

    So point is, HF probably does put you at the delay reduction floor.
    (0)

  9. #9
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Byrth View Post
    Hundred Fists tests were done before the Haste cap, and certainly before we realized the "Haste cap" was actually a "Delay reduction cap" that Martial Arts counts towards. Also, they were an approximation because Hundred Fists is a 2-hour ability and it's hard to test. Assuming Hundred Fists is hit by the delay reduction cap, it's not 73% Haste.

    480+48 = 528 base delay
    300+48 = 348 delay with 0% Haste on a 75 Monk
    528*.2 = 105 delay floor
    1 - 105/348 = ~70% Haste apparent.

    So point is, HF probably does put you at the delay reduction floor.
    The more you know

    Kinda does prove the point of WAR being too powerful though, not that I'm complaining- just trying to point it out.
    (0)

  10. #10
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    Someone said we will cry when we cant do ukko outside abyssea for 4-5-6k dmg, but, ive already done a 4.4k Ukko outside abyssea, so :P
    (0)

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