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Thread: Costume system

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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Umichi View Post
    peiople you see wearing all the same stuff are also the ones who probably number crunch i.e min/max or listen to what they are told to wear, or are so far ahead of the curve gear wise they have no other choices or all of the above.
    So these people are not allowed to look unique?
    (0)

  2. #2
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I fully support a costume system in FFXI.
    (1)

  3. #3
    Player Leonardus's Avatar
    Join Date
    Aug 2012
    Posts
    155
    Character
    Engelmond
    World
    Bahamut
    Main Class
    WAR Lv 17
    Love this idea. Solves the issue of not seeing skillchain graphics (Since you won't blink), and lets players express themselves.

    I would suggest locking all AF/Relic/Emp armor to their respective jobs, of course, but at least some mixing of mage/melee gear should be fair game.
    (2)

  4. #4
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    I agree with the above post, that's how you argue and win someone over.
    (0)

  5. #5
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    Huge bump detected! (Apologies!)

    I have some really nice information from Akihiko Matsui in regards to a vanity system, much like what is being requested in this thread.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.
    Thanks for the suggestions.

    We are actually in the midst of discussing a system that would separate the appearance of your equipment and the actual gear you have equipped. However, as this is a very large change it will take us some time. We’ll first be looking into a feature that will allow you to keep a certain appearance temporarily.

    For example, we are imagining a system where you could equip cosmetic equipment and lock your appearance, and then switch to your practical equipment. As an added effect, we are also planning to make it so you no longer blink when switching equipment.

    We’re currently working on this to be implemented sometime after March with the following rules:
    • Locked appearances will automatically be removed when changing areas.
    • Locked appearance wills be removed when changing your main weapon, sub weapon, and ranged weapon, as this change alters animations.
    • Locked appearances will be removed when you suffer the effects of equipment removing abilities to prevent confusion.
    • Restrictions will be imposed for PvP content as it could potentially be used to fake-out opponents.
    (30)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player Mnejing's Avatar
    Join Date
    Mar 2011
    Posts
    480
    Character
    Ovjang
    World
    Lakshmi
    Main Class
    GEO Lv 99
    Awesome news, thanks Camate. ☺
    (0)

  7. #7
    Player Puck's Avatar
    Join Date
    May 2011
    Posts
    232
    Character
    Kheper
    World
    Ragnarok
    Main Class
    WHM Lv 1
    Someone suggested a system EXACTLY like this back when these forums first started.
    (0)

  8. #8
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Plus... those features are in many free to play MMORPGS... like swtor ._. a bit different but still.
    (0)

  9. #9
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Is anyone else a bit sad that no more blinking will mean that gear swap macros will no longer allow us to sheathe/draw weapons while moving, and to use JAs while moving? It's been years since I've been forced to stand still for a blood pact command. I'm always running while issuing those now because the mandated gear changes for blood pacts have eliminated the animations for issuing a pet command.
    (4)

  10. #10
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Edyth View Post
    Is anyone else a bit sad that no more blinking will mean that gear swap macros will no longer allow us to sheathe/draw weapons while moving, and to use JAs while moving? It's been years since I've been forced to stand still for a blood pact command. I'm always running while issuing those now because the mandated gear changes for blood pacts have eliminated the animations for issuing a pet command.
    Technically it sounds like an option you can not use if you'd like. So there's that.
    (0)

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