Quote Originally Posted by Anjou View Post
Personally, while I do acknowledge SE has the right reserved to do so, they're catering to a global playerbase, and the game is 11 years old with most people never getting to know of the original jobs and their looks. Most of the time I see my LS encouraging newer players to skip artifact and just do af3, is that fun/right for the people wanting to look as they please?
It's about as right or fun as getting told to skip everything except bayld armor and delve weapons. Oh wait, people doing that tend to forget actually need fairly decent gear to do that in the first place in any engaging way. The whole skip everything from 30-98 mentality that seems to prevail now needs to go in my opinion.


Quote Originally Posted by Anjou View Post
SE has been literally butt-f**king us for the last several years, I'm pretty sure they don't like the word compromise, because they like to run the show for their precious JP player base and leave everyone else out. I do get however a job should pertain to their looks, it'd be rather odd seeing a Red Mage in Abyss armor now wouldn't it?
Yeah it would, but with how you replied earlier to the possibility of a limited costume system is what sparked Umichi replying how he did, and then the post I last quoted. I'm also well aware that not much often changes in our favor, but I do know they do at least listen on occasion. How I know this is due to changes that were made to the weaponskills Penta Thrust and Skewer, as they used to have TP modifiers of damage and accuracy respectively. A good while back I sent in some feedback on how horrible Lance weaponskills were because would get stuck doing Double Thrust until got Skewer just because of consistency of damage and skill chain properties, and mentioned that their TP modifiers might be better off switched due to the nature of the weaponskills, alongside suggesting lance WS in general might benefit from some changes in SC properties. Now it may not have been my feedback alone that got them to change Penta to accuracy and Skewer to Crit, but this experiance at least showed me they do listen to feedback from the players.


Quote Originally Posted by Anjou View Post
If you wish to talk about the game dying but you want to prevent it, then people need to start encouraging new players to do content alongside their leveling, that way as they grow, they learn the story, which was the original game plan to begin with.
Agreed, however that is hard to do when rarely see truly new players as it is. Now couple that with either needing high level help or out leveling the content to do missions, and the general lack of good low level gear being sold, makes it hard for people to do the missions when they would be challenging and engaging for them.

Quote Originally Posted by Anjou View Post
If they 'devote time' to Cait Sith/Atomos, we'll never see anything get done. They don't care, they just want to crank out this bullhockey to keep people pacified until XIV comes out. I definitely understand the RME thing though, that kind of work deserves the superior weapon instead of these little cracker jack toys people call delve weapons.
Reason I mentioned Cait Sith/Atomos, is because of how long they have been in the works with no results, and until I see RME updates in an official patch notes, can only assume they are being given the same priority as those avatars. Currently outside of balance tweaks and new Adoulin content, nothing else seems to be getting done already. So while I would love to see a costume/vanity system, would rather other things that have been in the works get priority before it if at all possible.