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Thread: Note to Mages

  1. #51
    Player HFX7686's Avatar
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    Mar 2011
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    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Well, perhaps I just don't mingle enough with the general populace then. I see damage in the 6000-7000 range from the people in my Abyssea group all the time, all different jobs and weapons.
    (0)

  2. #52
    Player TearValerin's Avatar
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    Mar 2011
    Location
    Windurst
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    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by HFX7686 View Post
    Well, perhaps I just don't mingle enough with the general populace then. I see damage in the 6000-7000 range from the people in my Abyssea group all the time, all different jobs and weapons.
    With what? 6-7k is nowhere near regular, those are incredibly lucky hits.
    (0)

  3. #53
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    First off, Drakesbane isn't at a disadvantage because it's a Mythic WS. It's the strongest WS in the game just looking at the mods and weapon type that can use it.

    To compare Drakesbane and Ukko's:
    Drakesbane - Crits, 50% STR, 4 base fTP, 133 base damage weapon
    Ukko's Fury - Crits, 60% STR, 3 base fTP, 131 base damage weapon

    I'm guessing that you need to start buying Red Curry Buns to go with your relic. Maximum damage potential with Gungnir and Drakesbane should be over 9000 on a piercing neutral target.
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    Last edited by Byrth; 03-23-2011 at 11:42 PM.

  4. #54
    Player HFX7686's Avatar
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    Mar 2011
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    344
    Character
    Meare
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    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by TearValerin View Post
    With what? 6-7k is nowhere near regular, those are incredibly lucky hits.
    Really? My group must be incredibly lucky then! They get that all the time. They're incredibly well geared though, so I suppose that helps. Beats me, I don't play melee jobs generally.
    (0)

  5. #55
    Player Chronofantasy's Avatar
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    Mar 2011
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    Windurst
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    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    I understand proc spells are expensive nowadays because no one really farms them and they are mandatory for seal ptys, but people can either take the time to farm those spells they need to farm the gil to buy the spells they need just like back in the old days. If a spell costs you about 500k on AH, then maybe join a cruor pty or even an exp pty if you can't find a cruor build pty and get yourself about 200-300k cruor and even that can be turned into 500k or more gil. I really don't think it will take you more than 6 hours in one day to do this and in the end it'll be worth it.

    If you're too lazy to do the above mentioned then perhaps it's time for you to lvl another job like a thf or something where you don't need to spend a lot of gil on mandatory spells.
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  6. #56
    Player TearValerin's Avatar
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    Windurst
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    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by Byrth View Post
    First off, Drakesbane isn't at a disadvantage because it's a Mythic WS. It's the strongest WS in the game just looking at the mods and weapon type that can use it.

    To compare Victory Smite and Ukko's:
    Drakesbane - Crits, 50% STR, 4 base fTP, 133 base damage weapon
    Ukko's Fury - Crits, 60% STR, 3 base fTP, 131 base damage weapon

    I'm guessing that you need to start buying Red Curry Buns to go with your relic. Maximum damage potential with Gungnir and Drakesbane should be over 9000 on a piercing neutral target.
    Ukko's has a potential to hit 11k-12k with perfect pdif rolls, set bonus activations, etc as well provide perfect conditions, though the chances of it occuring are about 0.825%.
    (0)

  7. #57
    Player Byrth's Avatar
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by TearValerin View Post
    Ukko's has a potential to hit 11k-12k with perfect pdif rolls, set bonus activations, etc as well provide perfect conditions, though the chances of it occuring are about 0.825%.
    There is still no proof that set bonuses can activate on weaponskills. Drakesbane can break 9000 with 2 Triple Attacks and 8 crits (.016% chance) and good pDIF rolls, but only if you're fighting monsters with that much HP. Also, your odds of a max damage Ukko's are higher than reality.

    It's hard for me to find fault in your signature, but it isn't proof of anything. My Dancer does over 5k Eviscerations on Blood Bats in Tahrongi. Lets move away from EM monsters with piercing weaknesses before we have this discussion. <_<
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  8. #58
    Player TearValerin's Avatar
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    Mar 2011
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    Windurst
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    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by Byrth View Post
    There is still no proof that set bonuses can activate on weaponskills. Drakesbane can break 9000 with 2 Triple Attacks and 8 crits (.016% chance) and good pDIF rolls, but only if you're fighting monsters with that much HP. Also, your odds of a max damage Ukko's are higher than reality.

    It's hard for me to find fault in your signature, but it isn't proof of anything. My Dancer does over 5k Eviscerations on Blood Bats in Tahrongi. Lets move away from EM monsters with piercing weaknesses before we have this discussion. <_<
    My signature's been changed, if you havent noticed, to something with 50% piercing resistance.
    (0)

  9. #59
    Player
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    Quote Originally Posted by TearValerin View Post
    My signature's been changed, if you havent noticed, to something with 50% piercing resistance.
    That could easily be a brewed Drakesbane. In fact, I'm willing to bet it is. 6934*1.5=10401. Seems about right for a brew.
    (0)

  10. #60
    Player HFX7686's Avatar
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    Mar 2011
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    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Why do you obsessively take pictures of your damage?

    You seem to have a big epeen issue, methinks.
    (0)

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