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Thread: Note to Mages

  1. #121
    Player Boldheart's Avatar
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    Mar 2011
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    Character
    Boldheart
    World
    Bismarck
    Main Class
    SAM Lv 95
    Quote Originally Posted by Michae View Post
    Certain spells will cause a yellow !! to pop from the nm and then u usually get greater amounts of af upgrade items. Thye are called proc spells by most ppl
    LOL for someone complaining of the situation, and not even giving a good explanation. Actually it's when you discover a NM's weakness and to do this you have to do the appropriate weaponskill or magic. Magic=Yellow proc, Red and BLue are weaponskill procs. Blue which usually gives a better drop rate from NM, and Red for atma usually but doesnt always have to be obtained to do so.
    (0)
    90 RDM, 95 SAM, 95 THF, 90 WAR, 95 BLM, 95 NIN, 90 SMN, 87COR, 91WHM, 77 BLU.**90 KANNAGI, 85 CALADBOLG, ALMACE IN THE MAKING**

  2. #122
    Player Michae's Avatar
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    Mar 2011
    Location
    Bastok, Bahamut
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    151
    Character
    Fiyaro
    World
    Bahamut
    Main Class
    SMN Lv 99
    As topic started I of course agree with Tamoa. Gil is easy to come by these days, just sell a few sets of aurora, teal and pearle gear to an npc and whammo you have urself enough gil. Aside from blm spells (which honestly are spells u need anyway if you wanna play blm and most are purchased for cheap or easily quested). My biggest complaint are blu who do not take the time to get their proc spells.

    Idk how many times I have heard "but I dont have anyone to help me get Mind Blast". Well guess what...you dont need anyone else if you know how to decently play blu. Took me 2 hrs soloing mind flayers to get it and I only died once. Its really not that hard, its more intimidation on players part cause yes mind flayers are freakin tough, but that does not mean u cannot solo them and get ur spell if you have even the slightest skill.

    But when u volunteer for a seal run you are expected to have all ur spells and the skills to get them to land.
    (0)
    Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.

  3. #123
    Player nobodyhere's Avatar
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    Mar 2011
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    me
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    Character
    Nobodyhere
    World
    Shiva
    Main Class
    BST Lv 95
    lol lol lol ,
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  4. #124
    Player Tamoa's Avatar
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    Mar 2011
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    Norway
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    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    As for Mind Blast, I'm 99% certain the flayers in Abyssea - Vunkerl also use that special attack. And being in Abyssea it's even easier to solo.
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  5. #125
    Player Randwolf's Avatar
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    Mar 2011
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    Windy
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    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Michae View Post
    As topic started I of course agree with Tamoa. Gil is easy to come by these days, just sell a few sets of aurora, teal and pearle gear to an npc and whammo you have urself enough gil. Aside from blm spells (which honestly are spells u need anyway if you wanna play blm and most are purchased for cheap or easily quested). My biggest complaint are blu who do not take the time to get their proc spells.

    Idk how many times I have heard "but I dont have anyone to help me get Mind Blast". Well guess what...you dont need anyone else if you know how to decently play blu. Took me 2 hrs soloing mind flayers to get it and I only died once. Its really not that hard, its more intimidation on players part cause yes mind flayers are freakin tough, but that does not mean u cannot solo them and get ur spell if you have even the slightest skill.

    But when u volunteer for a seal run you are expected to have all ur spells and the skills to get them to land.
    This is a perception. Just a perception. So, feel free to argue it. But, at least for me, you won't change my mind.

    When I first started the game, it seemed like there were some things that were expected of anyone who joined a party:

    1) At least Decent Gear
    2) A Fully Leveled Sub Job (meaning all the abilities and spells that a main would have at that level)
    3) An Appropriate Sub Job (War/Whm, also known as Ghetto Paladin, was usually not accepted)
    4) Appropriate Weapon (ie - Staff Monks without Leveled H2H were not considered appropriate)
    5) At Cap or Near Cap Weapon Skill
    6) The Ability to Perform a Skill Chain
    7) All Magic Spells
    8) At Cap or Near Cap Magic Skill
    9) The Ability to Perform a Magic Burst
    10) Access to the Zone
    11) Ability to get to the Zone On Your Own
    12) Food
    13) A Way to Invisi and Sneak Yourself
    14) Meds (although, those were not as important)
    15) A Form of Reraise for End Game Activities

    I'm not even sure I caught everything. But, believe it or not, those were expected things. Yes, there were always leeches. But, it just appears that their numbers have increased. It's interesting to hear people talk about how it is the party leader's responsibility to ask about these things. But, some of us came up in a world where that entire list was expected. The only thing a party leader should NEED to ask is if a certain job needs to have a Weapon Skill for proc but isn't the normal main weapon for that job (eg - A Monk who needs to proc Staff Weapon Skills). As far as whining about the cost of things, pretty much the complaint of not being able to afford a spell was dismissed as a lazy excuse. In fact, I remember having to post gear in my /sea comment. Some of it very expensive for my first job to 75. So, with the ease of obtaining 90 now, the excuses concerning skills and spells just seems like lazy whining.

    Anyway, the game has changed. But, also, understand why some players have a hard time with excuses as to why people don't have the above listed items/abilities/skills/subs.
    (0)
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  6. #126
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    Windurst
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    A more valid argument would have been Ancient magic since rarely are the Nms that drop them killed (Although I have seen a scant few still selling on AH). Not that any of the Nms are difficult now mind you.
    (0)

  7. #127
    Player Michae's Avatar
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    Mar 2011
    Location
    Bastok, Bahamut
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    151
    Character
    Fiyaro
    World
    Bahamut
    Main Class
    SMN Lv 99
    There were alot of things expected for jobs which have been declining in the past few years, and even more drastically since the lvl cap increase. I remember all 15 of the above listed too. It seems with the ease of lvling the excuses for lack of skills and abilities and spells have increased tenfold. I remember being new and learning what is expected fast and it was seldom I made an excuss. It was also often that someone volunteered to help me obtain the more difficult things. Which is why I try to be there for newer players when they are in need of a little help, until of course they start to take advantage
    (0)
    Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.

  8. #128
    Player Lithera's Avatar
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    Mar 2011
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    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    Lol Randwolf I still try to abide to those 15. Not having #15 in most endgame meant you biting an R1 unless you were close to deleveling. I will admit that I am missing 1 spell on my whm but that is only Boost-Chr. I still remember the days when whms would get booted or called gimped in a party if you didn't have Erase back when it cost 300k+ on some servers. Also know horrid it can be at getting some Blu spells. I'm married to a blu and friends with a few others. I have sat through fights where the moves get spamed but no one learns it. Or when you get the few mobs that do the move who seem to not have learned the move themselves. Just do your best at getting the spells. Those that don't have money for scrolls? Do what has been already suggested, or go solo the prime avatars. 10k per avatar, the wolf and the demon are 15k not sure about Odin or Alexander since I have not fought them. Also you can do them once an Earth day which equals to some nice cash by the end of the week if you just do the 6 10k ones.
    (0)

  9. #129
    Player Miera's Avatar
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    Mar 2011
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    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    I know quite a few White Mages who don't have Raise III. It drops from Kirin and some BCNMs people usually never help anyone with and the spell is going for about a mil now sunce no one does sky.

    Though I think with Abyssea now Not having raise III isn't such a big deal.
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    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  10. #130
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    Quote Originally Posted by Miera View Post
    I know quite a few White Mages who don't have Raise III. It drops from Kirin and some BCNMs people usually never help anyone with and the spell is going for about a mil now sunce no one does sky.

    Though I think with Abyssea now Not having raise III isn't such a big deal.
    If I could unlearn raise3 and turn it into a scroll, I'd sell it in a heartbeat. As useless as gil is, I value the gil more than the spell.
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