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  1. #51
    Player Anethia's Avatar
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    Mar 2011
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    Quote Originally Posted by Kailea_Nagisa View Post
    it is fixed, was fixed a long time ago, it is called <STPT> and for alliance I think its.... <STAL>?

    People are just lazy and do not want to change their macros/still want something to complain about.
    Gee, as if I hadn't been using both of those ever since they were implemented. No I have have to be insulted for even suggesting a way to change it at the source. Nope it's too hard to say "that's a good idea", instead it's a lot easier to say "do this you lazy idiot". Which one of those took longer to type? The compliment or the insult? Get over yourselves and take my suggestion for what it is.
    (0)

  2. #52
    Player Dale's Avatar
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    Mar 2011
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    802
    Character
    Jeremi
    World
    Quetzalcoatl
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    PLD Lv 99
    Quote Originally Posted by Rambus View Post
    Really need to go to FFXIV if you do not macros, the only way this can happen if SE makes gear that would replace everything. back at 75 macros in some situations/ jobs macros where needed to get the job done.

    you cannot be casting for damage in Enfeebling gear and so on.
    Yes but there is a big difference in not using macros at all and then having to use them for everything - even the most simplest action only so you can stick a <stal> or w/e command at the end of it just to avoid having your target canceled every few seconds.

    Point is the system is clunky and not very user-friendly. It needs a lot of work. IMHO, it's probably the game's worst design feature, and if i could name one thing to fix, it would be this.
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  3. #53
    Player Neika's Avatar
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    Mar 2011
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    Caitsith - Bastok
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    191
    Character
    Neika
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by lorzy View Post
    do you mean super jump?
    As far as I've noticed its any of the jumps. Other than that <stal> works awesome!
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  4. #54
    Player Dale's Avatar
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    Mar 2011
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    802
    Character
    Jeremi
    World
    Quetzalcoatl
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    PLD Lv 99
    Quote Originally Posted by Anethia View Post
    Gee, as if I hadn't been using both of those ever since they were implemented. No I have have to be insulted for even suggesting a way to change it at the source. Nope it's too hard to say "that's a good idea", instead it's a lot easier to say "do this you lazy idiot". Which one of those took longer to type? The compliment or the insult? Get over yourselves and take my suggestion for what it is.
    Anathia, don't let them get to you.

    The truth is expecting people to make a seperate macro for every command you ever do just so you can add <stal> on the end of it is ridiculous. It's as if manual play on any level becomes "lazy" in their words, which is pretty ironic.

    We should all just admit the system needs some work, and hopefully SE will fix it.
    (0)

  5. #55
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Dale View Post
    Yes but there is a big difference in not using macros at all and then having to use them for everything - even the most simplest action only so you can stick a <stal> or w/e command at the end of it just to avoid having your target canceled every few seconds.

    Point is the system is clunky and not very user-friendly. It needs a lot of work. IMHO, it's probably the game's worst design feature, and if i could name one thing to fix, it would be this.
    it is really an easy fix, make gear that replaces more gear.

    like how SE made SCH emp+2 pants, all that did was make more macro and inv -1
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #56
    Player Dale's Avatar
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    Mar 2011
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    Jeremi
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    Quetzalcoatl
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    PLD Lv 99
    Quote Originally Posted by Rambus View Post
    it is really an easy fix, make gear that replaces more gear.

    like how SE made SCH emp+2 pants, all that did was make more macro and inv -1
    No i wasn't endorsing any particular solution.

    I was just pointing out i don't think the presense of this <stal> command fixes the problems, as expecting everyone to have to make a seperate macro for every command they do just to avoid having their target suddenly canceled in the middle of the fight is unreasonable to put it mildly.

    Square needs to pay this design flaw some attention, and either make it more user-friendly or scrap it all together. That's kind of what i'm saying.
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  7. #57
    Player Kailea_Nagisa's Avatar
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    Quote Originally Posted by Dale View Post
    Anathia, don't let them get to you.

    The truth is expecting people to make a seperate macro for every command you ever do just so you can add <stal> on the end of it is ridiculous. It's as if manual play on any level becomes "lazy" in their words, which is pretty ironic.

    We should all just admit the system needs some work, and hopefully SE will fix it.
    as a WHM when I leveled it I had a diffrent macro for each of my PT members for cure, so I have 6 macros just for cure.

    and really? you dont have to make macros for everything, just the important stuff that needs to be cast ASAP, like cure, and provke
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  8. #58
    Player Gnoir's Avatar
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    Mar 2011
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    Windurst
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    Character
    Gnoir
    World
    Shiva
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    SAM Lv 90
    I am not sure where you are going with this either.. This post is a waste of my time and I am not going to bother with it.[/QUOTE]

    This should have ended this thread.

    Edit: You can all see how much I post lol first time trying to use a quote, gotta love epic fails
    (0)
    Last edited by Gnoir; 03-24-2011 at 02:32 AM.
    "Say what you feel, because the people who matter don't mind and the people who mind don't matter" (Dr. Seuss 1904-1991)

  9. #59
    Player Rambus's Avatar
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    Windurst
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Dale View Post
    No i wasn't endorsing any particular solution.

    I was just pointing out i don't think the presense of this <stal> command fixes the problems, as expecting everyone to have to make a seperate macro for every command they do just to avoid having their target suddenly canceled in the middle of the fight is unreasonable to put it mildly.

    Square needs to pay this design flaw some attention, and either make it more user-friendly or scrap it all together. That's kind of what i'm saying.
    I was making a statement how to fix the need of needing macros.

    say in my SCh exmaple if you had sch +2 pants give Enhances "Light Arts" effect, INT+11, MND +11 MAB +3, dark magic +10

    you would not need to macro out pants.

    though getting macro gear is what FFXI is based on and be a lot less to do if that takes place.

    QUOTE= Gnoir;51298 ] I am not sure where you are going with this either.. This post is a waste of my time and I am not going to bother with it.[/QUOTE]

    This should have ended this thread.

    Edit: You can all see how much I post lol first time trying to use a quote, gotta love epic fails[ /QUOTE]


    thats what a quote looks like
    (0)
    Last edited by Rambus; 03-24-2011 at 02:41 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #60
    Player Chiibi's Avatar
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    Mar 2011
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    Sandy!!
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    O.o; whats so hard with adding <stal>? you dont need to make seperate macros at all. if you're gonna complain about gear swappers then whine about "making macros with <stpt/al> " why the hell are you complaining in the first place?
    (0)

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