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  1. #1
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Dale View Post
    Yes but there is a big difference in not using macros at all and then having to use them for everything - even the most simplest action only so you can stick a <stal> or w/e command at the end of it just to avoid having your target canceled every few seconds.

    Point is the system is clunky and not very user-friendly. It needs a lot of work. IMHO, it's probably the game's worst design feature, and if i could name one thing to fix, it would be this.
    it is really an easy fix, make gear that replaces more gear.

    like how SE made SCH emp+2 pants, all that did was make more macro and inv -1
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
    Player Dale's Avatar
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    Mar 2011
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    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rambus View Post
    it is really an easy fix, make gear that replaces more gear.

    like how SE made SCH emp+2 pants, all that did was make more macro and inv -1
    No i wasn't endorsing any particular solution.

    I was just pointing out i don't think the presense of this <stal> command fixes the problems, as expecting everyone to have to make a seperate macro for every command they do just to avoid having their target suddenly canceled in the middle of the fight is unreasonable to put it mildly.

    Square needs to pay this design flaw some attention, and either make it more user-friendly or scrap it all together. That's kind of what i'm saying.
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  3. #3
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Dale View Post
    No i wasn't endorsing any particular solution.

    I was just pointing out i don't think the presense of this <stal> command fixes the problems, as expecting everyone to have to make a seperate macro for every command they do just to avoid having their target suddenly canceled in the middle of the fight is unreasonable to put it mildly.

    Square needs to pay this design flaw some attention, and either make it more user-friendly or scrap it all together. That's kind of what i'm saying.
    I was making a statement how to fix the need of needing macros.

    say in my SCh exmaple if you had sch +2 pants give Enhances "Light Arts" effect, INT+11, MND +11 MAB +3, dark magic +10

    you would not need to macro out pants.

    though getting macro gear is what FFXI is based on and be a lot less to do if that takes place.

    QUOTE= Gnoir;51298 ] I am not sure where you are going with this either.. This post is a waste of my time and I am not going to bother with it.[/QUOTE]

    This should have ended this thread.

    Edit: You can all see how much I post lol first time trying to use a quote, gotta love epic fails[ /QUOTE]


    thats what a quote looks like
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    Last edited by Rambus; 03-24-2011 at 02:41 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Dale's Avatar
    Join Date
    Mar 2011
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    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rambus View Post
    I was making a statement how to fix the need of needing macros.

    say in my SCh exmaple if you had sch +2 pants give Enhances "Light Arts" effect, INT+11, MND +11 MAB +3, dark magic +10

    you would not need to macro out pants.

    though getting macro gear is what FFXI is based on and be a lot less to do if that takes place.

    QUOTE= Gnoir;51298 ] I am not sure where you are going with this either.. This post is a waste of my time and I am not going to bother with it.
    This should have ended this thread.

    Edit: You can all see how much I post lol first time trying to use a quote, gotta love epic fails[ /QUOTE]


    thats what a quote looks like[/QUOTE]

    Oh don't worry about your problems using that silly [quote] thing. I have the same issues, which is why I hate it when people divide up my quotes and reply them in sections lol

    Anyway, I understand what you are saying. An interesting idea, though it might cause certain gear pieces to become too powerful. In any case, it's better than having my target constantly flashing on and off, or me having to add a thousand new macros just so i can add some silly <stal> thing.
    (0)

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