Results -9 to 0 of 170

Threaded View

  1. #9
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kailea_Nagisa View Post
    you dont need to have macros for everything you do, just the important stuff.
    I don't know why people keep saying this. It's just not true.

    I have played with people who gear swap like it's a compulsion. I would have had to create a macro for just about every ability i use to have prevent my target from being canceled. It depends on the extent the people you are with use the technique, and I think a lot of the people pretending this isn't a big deal and just useless whining have been lucky enough not to party with people who use it like a compulsive habit.

    It's just irritating. I already have a zillion macros. I really don't have the room or the head to use a zillion more.

    I gear swap a ton myself, but only with gear that doesn't cause the blink effect. Why? Because i know how annoying it is I don't want to drive other players nuts. Be nice if everyone else would afford the same courtesy.

    I would only swap gear during a fight that causes the "blink" effect for rare actions you don't use very often - otherwise the annoyance you will cause others will far outweight the benefits gained IMHO.

    This is a real problem and Square should get around to doing something about it that doesn't involve having to make 50 extra macros so I can spend more time flipping through rows of macros than I do actually enjoying the game. Perhaps they should simply add this <stal> command or w/e into the coding of the game so that the command is automatically used with all targeted spells and ablities. I don't know enough about programming to know if that's a realistic solution or not, but it is one idea.

    And then there is the spam issue also, flooding my battle log with this annoying yellow message telling me something i already know. That needs to be fixed also, and is just as irritating as the "blink" crap. Gear-swapping during battle has just become too big a part of FF 11's accepted game play for it to be as clunky as it is today. It's time it got some refinements.
    (0)
    Last edited by Dale; 03-25-2011 at 02:48 PM.

Tags for this Thread