Yep.. It's the same as normal - F1, F2, F3 etc selects the people specifically in your party i believe.. (correct me if I am wrong on this one). As for alliance - you can't help that one unfortunately. (Unless someone else knows another way?)
But in my opinion it is just as fast to quickly scroll up or down on the person you need to heal from the party list... Truly doesnt take that long - Most of the time you will only have to cure your own party but <stal> lets you target ally members from the list as well..
I believe it's more the default is set to whoever you have targeted, like stpc. You can target someone, then hit the stpt macro, and the cursor will be on them. Or you can just hit the stpt macro and scroll up/down the party list from whoever you had targeted to the person you want to cure. I don't use them either, personally, but I'm quick with my function keys and I've never had an issue with target loss, despite working with some Christmas Tree Plds/DDs over the years. I still highly recommend stpt/stal.
I will have my revenge!
If you have <stal> or <stpt> in a macro, you do not need a current target selected. Using either in a macro allows you to select a character via the party list on the right side of the screen using Up/Down and does not move your target cursor. Whereas the <stpc> and <stnpc> commands require you to tab around to find your target.
I ride the fence on this one. I don't really like gear swapping, but I use in on my blm for swapping staves. That's about the only thing I swap around. I don't like it because it takes some of the realism away from the game. I know "realism" and "Game" don't really belong in the same sentence, but I feel the same as some of the others. When was the last time you watched a boxing match where one person changed his shorts out because he wanted to hit his opponent while wearing his lucky shorts, then switch back. I got over the healing problem, but my biggest hurtle was trying to time good blm nukes for magic bursts. The gear swapping that some players do is so obscene that not only do they blink out of existance for a couple seconds, but so does the animation and sound of their actions. If the effects could be seperated from blinking out while ppl gear swap I wouldn't care how much ppl swap around. I guess i'm closer to a "Role-Play" style of player with my opinions on gear swap, But I don't bash one way or the other, I just play my style and adapt to the party situations as needed.
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