I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
I think the limit of 80+80 still applies, so any new container would be capped at 80. Although the number of containers could be limitless (within reason). Unless ofcourse the devs are actually working on a way to fit 100 items in containers (and thus support 100+100 items in memory), which would be damn cool. (+60 inventory on person alone, with another +60 in moghouse. We'd be satisfied for at least a week!)
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
Read their statement again. The 160 item cap is due to the PS2 only have 32MB of system memory. That 32MB must fit everything the client needs to do at that moment in time, this includes your active inventory and one secondary inventory. To give more then 160 total slots they would need to remove something from memory first, unfortunately there simply isn't anything left to remove from active memory. That is why they mentioned the mog house, inside your MH there are many things that simply will never happen. You can't cast magic, use JA or WS's so all those animation index's are instantly free to be re-purposed into inventory slots. You won't be able to see that inventory outside your MH due to those animation index's needing to be present but inside the MH is easily doable.
There are very real system limitations to this game due to the developers desiring to keep all clients compatible with each other.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
Oh, I understand that. But they are changing a lot of things, and I thought they were going to overhaul the memory usage as well. Simplifying the item display would free up resources, would it not?
Ofcourse, if we're talking about storage options that aren't immediately accessible, it's bound to be something more like the various NPC storages.
If only the last of the PS2's would die already....
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
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