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  1. #1
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Belphantom View Post
    Storage slips need to be adjusted, more specifically the relic +2 storage,
    yeah I know been addressed probably 100+ times. But seriously, some of the relic +2 is great but the augments are trash, great example, rdm hands +2, the hands themselves are great but the aug, not so much, so now I get to go around less invent space because I need the stats or the +2 but not about to waste the time getting 20k exp on bad augments when I have 18 more jobs I need gear/invent for.
    The item storage and retrieval system is probably unable to store two items with the same ID, so you can either store it with augment, or without it, which leaves us with the current implementation. If you don't want to do the +2 aug trials but still want to store them, don't upgrade them to +2. If all you want is stats, there's likely better stuff already available or coming up in future Adoulin updates.

    And who knows, maybe SE will make trials for +3 versions , which require the augmented +2, so all jobs have relic on par with GEO/RUN AAF. Those could then be stored, and you would have a reason to do the 20k exp trials.
    (1)
    Last edited by Kristal; 07-15-2013 at 05:29 PM.
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  2. #2
    Quote Originally Posted by Kristal View Post
    And who knows, maybe SE will make trials for +3 versions , which require the augmented +2, so all jobs have relic on par with GEO/RUN AAF. Those could then be stored, and you would have a reason to do the 20k exp trials.
    which even the runes/geos will already be past since the job will be over half a year old by then...
    (1)

  3. #3
    Player Belphantom's Avatar
    Join Date
    Mar 2011
    Posts
    6
    Character
    Mesheef
    World
    Sylph
    Main Class
    RNG Lv 99
    Quote Originally Posted by Kristal View Post
    The item storage and retrieval system is probably unable to store two items with the same ID, so you can either store it with augment, or without it, which leaves us with the current implementation. If you don't want to do the +2 aug trials but still want to store them, don't upgrade them to +2. If all you want is stats, there's likely better stuff already available or coming up in future Adoulin updates.

    And who knows, maybe SE will make trials for +3 versions , which require the augmented +2, so all jobs have relic on par with GEO/RUN AAF. Those could then be stored, and you would have a reason to do the 20k exp trials.
    Sadly enough we don't even get that much of an option, can't store the non-aug gear at all
    (1)

  4. #4
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Belphantom View Post
    Sadly enough we don't even get that much of an option, can't store the non-aug gear at all
    Assume the system cannot handle storing/retrieving two items with the same ID, so you can either store the non-aug +2 or the aug +2. Which would you store? If you only allow non-augs, eventually there will be nothing left to store as all items get augmented, rendering the storage slip useless and requiring +100 inventory. If you only allow augs, eventually ALL items will be stored.

    Anyway, that's my take on it. I can understand you want both non-aug and aug to be stored, but it's probably too much work, or downright impossible, to fix the system now, for what is essentially player laziness.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    Assume the system cannot handle storing/retrieving two items with the same ID, so you can either store the non-aug +2 or the aug +2. Which would you store? If you only allow non-augs, eventually there will be nothing left to store as all items get augmented, rendering the storage slip useless and requiring +100 inventory. If you only allow augs, eventually ALL items will be stored.

    Anyway, that's my take on it. I can understand you want both non-aug and aug to be stored, but it's probably too much work, or downright impossible, to fix the system now, for what is essentially player laziness.
    Except most of the augments suck, so most people will not augment them. Is 2 slips, one for augmented and one for non augmented really too much to ask? Or how about an overhaul?


    This game keeps adding more and more collectible crap and the only solution is Mule accounts? How about at least allowing us to log in on more than one character to make the movement of gear between these accounts less tedious. Even if it's only in a designated "Lag Free" Zone where people are automatically kicked if thy afk for more than 5 minutes.
    (2)