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  1. #41
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    You don't play on Xbox, do you?
    used to long ago but use the pc now since xbox with the red ring of death + beieged problem is a pain to deal with. other then that load times was never a problem.


    Quote Originally Posted by Babekeke View Post
    Wait, people still have a 56k modem.... SERIOUSLY????? WTF!?!?!?
    go move in a rural area and see if you can get some high speed internet. because mostly your only option are Dial up or satellite.
    (0)

  2. #42
    Player Aselin's Avatar
    Join Date
    Aug 2011
    Posts
    16
    Character
    Aselin
    World
    Bismarck
    Main Class
    RNG Lv 90
    Quote Originally Posted by nyheen View Post
    used to long ago but use the pc now since xbox with the red ring of death + beieged problem is a pain to deal with. other then that load times was never a problem.



    go move in a rural area and see if you can get some high speed internet. because mostly your only option are Dial up or satellite.
    I have a friend who lives in a small town in South Dakota. No more than 2000 people in his town. Fastest internet service he can get is 3Mbps DSL. And, it's unreliable as the speeds will drop to somewhere around 256kbps during peak usage according to him.

    But, even satellite would be better than dial-up. It isn't quite fast but at least it's still technically broadband internet.

    If they are worried about increasing load times when increasing character storage, they should either drop support for 56k dial-up connections (and PS2 support) or implement a server-side storage that can be accessible at any time by the player when in town.

    It would be similar to how the auction house and delivery box system are separate servers themselves connected to the actual World servers. Sure, loading items from such a system would be slower just as accessing items from Delivery Box is now, but such a system would never be limited by the client's hardware as it'll just load a preset maximum of items into memory. And, to access more items just shift to another page or "table" of items. It can list maybe a maximum of 80 items into memory before listing another 80. And, there shouldn't technically be any maximum limit to what you can store as it'll be server-side. If they can implement a separate server for such a system like they do now for Delivery Box and Auction House, it should hopefully side-step a lot of the issues we have currently.

    As someone on the FFXIAH forum mentioned, it'll be the equivalent of a "bank" for the players which surprises me that an MMO such as FFXI doesn't have one.

    So, in other words:

    Character -> Key item with unique access to server-side storage -> Server-side storage (Unlimited)

    Server-side storage (Unlimited) -> List 80 items maximum per page -> Character retrieves from or stores to server-side storage

    It would make server transfers a bit more complicated though as the data would have to be transferred/moved from one server to the next.
    (0)

  3. #43
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Aselin View Post
    I have a friend who lives in a small town in South Dakota. No more than 2000 people in his town. Fastest internet service he can get is 3Mbps DSL. And, it's unreliable as the speeds will drop to somewhere around 256kbps during peak usage according to him.

    But, even satellite would be better than dial-up. It isn't quite fast but at least it's still technically broadband internet.
    it took over 2 years in my area to get dsl.(2Mbps). now dial or satellite? when it comes to online games dial would be the best because of the low ping, only down side is the slow download speed,
    now with satellite.. it sucks lot with the high ping rate, and on top of that most to all satellites got that dumb Fair Access Policy so mostly you will be caped at dial speeds if you download over 700MB a day. maybe it changed now but it still around that and it was over priced, but other then that download speed is faster.

    so before i just used both. dial up to play games, satellite to download my updates o.o
    (0)

  4. #44
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Here we go with the broadband/56k debate. You know, back when this game was in development and release, it was a pretty smart decision to go with the dial up connection cap. But this is 2013. It's basically been like 12 years since they made the 56k decision. I can't believe cutting off dial up users will hurt them any more than cutting off PS2 FFXI users across the globe outside of Japan. If 14 can go BB only, so can FFXI. Just throwing that out there.

    I know all too well what it's like getting the shaft because of my location. It's a miracle that I have DSL at all out here, though I might as well not have it at all now that most of my neighborhood is oversubscribed to our DSL boxes, and not a frick was given by AT&T since they can't just install their crap Uverse here so we can be oversubscribed to that instead. A 56k connection would actually be superior for me right now when it comes to FFXI.
    (2)


    Regular "John" Doe
    - Not on the Community Team

  5. #45
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    There aren't really any popular time popped NMs any more. What exactly is the point of the cap now? I mean this company puts out forum posts saying "We only expect a few extremely well geared organized groups to be able to complete this new content we just sold you, but you are all going to pay for it..." and then they are worried that the 3% of the world population who are still stuck on dial up might experience longer load times in between zones? WTF?
    (3)

  6. #46
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Camate View Post
    Additionally, they are also looking into a new item storage feature, which is separate from your Gobbiebag and Mog Safe and will hold a large amount of items in exchange for not being able to check it constantly while you are out adventuring. As this involves implementing a totally new system, it will take some time to get this ready, but we will first be looking into the Gobbiebag expansion that we can implement somewhat quicker.
    Will this be... the Mog Shed?
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #47
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #48
    Player BobbinT's Avatar
    Join Date
    Nov 2012
    Location
    Gridania XD
    Posts
    344
    Character
    Bobbinthrdbare
    World
    Bahamut
    Main Class
    RUN Lv 99
    Quote Originally Posted by saevel View Post
    I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
    We actually have that. It's called Mog porter. lol

    and frankly... could use an overhaul so browsing through it doesn't feel cumbersome and take too many tickets for the cost of spaces. 14 ticket = 14 space wasted. ;D
    (0)

  9. #49
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by saevel View Post
    I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
    ... And doesn't require purchase of some external device and or 10 million gil worth of junk items.
    (0)

  10. #50
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by saevel View Post
    I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
    I think the limit of 80+80 still applies, so any new container would be capped at 80. Although the number of containers could be limitless (within reason). Unless ofcourse the devs are actually working on a way to fit 100 items in containers (and thus support 100+100 items in memory), which would be damn cool. (+60 inventory on person alone, with another +60 in moghouse. We'd be satisfied for at least a week!)
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

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