I expect that storage was initially limited both due to memory and to keep packrats from hording. With the bulk of the new content and the high end gear being rare/ex, the hording is not really an issue. Just make your Mog House hold 500 items and call it a day. If you can carry around 200+ items in magical sacs and satchels and on your person, 500 for your "room" should be doable. Also would alleviate zoning load time issues. You don't need ready access to all your crap. You just need the ability to get it when you need it.
It was more of a joke. You know, like someone might say they did a fat girl a favor by spilling wine on that incredibly small, tight shirt she had on and forcing her to wear something less revealing.
Seriously though. We're talking about basic internet here that is available to almost everyone who plays this game at a fairly low price. We're not talking about houses and yachts and things.
http://en.wikipedia.org/wiki/File:Fi...onWorldMap.svg
http://en.wikipedia.org/wiki/File:Mo...onWorldMap.svg
Here we go with the broadband/56k debate. You know, back when this game was in development and release, it was a pretty smart decision to go with the dial up connection cap. But this is 2013. It's basically been like 12 years since they made the 56k decision. I can't believe cutting off dial up users will hurt them any more than cutting off PS2 FFXI users across the globe outside of Japan. If 14 can go BB only, so can FFXI. Just throwing that out there.
I know all too well what it's like getting the shaft because of my location. It's a miracle that I have DSL at all out here, though I might as well not have it at all now that most of my neighborhood is oversubscribed to our DSL boxes, and not a frick was given by AT&T since they can't just install their crap Uverse here so we can be oversubscribed to that instead. A 56k connection would actually be superior for me right now when it comes to FFXI.
Regular "John" Doe - Not on the Community Team
There aren't really any popular time popped NMs any more. What exactly is the point of the cap now? I mean this company puts out forum posts saying "We only expect a few extremely well geared organized groups to be able to complete this new content we just sold you, but you are all going to pay for it..." and then they are worried that the 3% of the world population who are still stuck on dial up might experience longer load times in between zones? WTF?
I could totally go for an inventory pool in the MH that has 200+ capacity but is only check-able when your inside your MH.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
I think the limit of 80+80 still applies, so any new container would be capped at 80. Although the number of containers could be limitless (within reason). Unless ofcourse the devs are actually working on a way to fit 100 items in containers (and thus support 100+100 items in memory), which would be damn cool. (+60 inventory on person alone, with another +60 in moghouse. We'd be satisfied for at least a week!)
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
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