New Elemental Adjustment Post Update
Hey Guys,
After the update, what are you all experiencing from this new adjustment?
In my opinion, some of the spell casting is too fast for gear swaps as Red Mage therefore im assuming this is eliminating the need for using fast cast gear. Which can be good, but if you are already using fast cast gear for other spells that were not included in the adjustment, the issue would be balancing out macro sets between the spells that you use for fast cast vs the spells you don't. I can't imagine standing idle in only MAB set the entire time will be applied by others.
Because of spells casting faster, during gear swap, Spell will go off before your sprite reappears. Therefore you won't see the spell itself.
Before this update my Tier IV Thunder spell was doing 1,900 ish on mobs in Adoulin. Now it does 2,100ish. Which is about 300 more damage. Could be good but vs the MP cost. It seems a bit expensive to deplete MP faster vs recovery time.
Although I am still fooling around with the new adjustment, what's everyone else's take?