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  1. 10-08-2013 02:34 AM

  2. #2
    Player Anjou's Avatar
    Join Date
    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Quote Originally Posted by Stompa View Post
    Replying to both of the previous two posts.
    Number one. Kirin's Osode was lvl 75. It was a single drop. I got mine in like under an hour. Thats less than 60 minutes work. Magian 99s are lvl 99, not lvl 75. And they take weeks-->months depending on your available game time.
    Number two. When SE announced the lvl cap was rising from 95-99, they also had an interview saying [to paraphrase] ; "We had always intended to raise the cap to 99, ever since the beginning of the game. And we have always intended this to be the final cap."
    So people went out and built lvl 99 magians, RME's and woepath empys, assuming that the finished 99 weapon would be a decent weapon to use in future events. On account of SE saying the cap wasn't rising above 99 ever. We all accepted that our magians and WOE-empys were not as powerful as RME's. But we also felt that our magians/woe-paths were perfectly good weapons which we were proud of, and in some cases took over a year of farming single drops in WOE to build one 99 weapon.
    Then SE bring SoA. And while everyone expected the new expansion to have the most powerful gear in the game, nobody expected the SCORCHED EARTH policy that came along with SoA. Of making everything preceding it, including lvl 99 magian/WOE weaps, completely worthless. And don't kid yourself, they are worthless. I have died in SoA because my magian99 weapon couldnt hit the mob so I couldnt get tp for cures and died. This despite having capped skills and merits and a lvl99 weap that took like 6 months to build. I returned to the same mob with a bayld conquest-ponts lolweapon and it died superfast. Travesty. This is scorched earth policy. And what really ***** me off is that SE added SoA conquest-points (bayld) weapons that can be farmed in 20 minutes and are 2x as powerful as the lvl99 magians and woepaths we've got.
    To all of you who are joking and saying "oh just stop crying, quit the game, you can't deal with change, w/e blah blah blah" ; infact you are blaming the playerbase for what is a HUGE mistake by SE development dept. It is not the players fault, "for being too weak to adapt" <etc. insert bs here>, please I am 40 years old and been a gamer for 32 years, I don't get busted up over games, but I'm old and smart enough to see that SE ballsed this SoA gear system up. Can't you see thats its an insult to RME owners that a bayld conquest points weapon is far more powerful than their RME/magian/woepath. How is that such a big difficult thing for you to grasp.
    If somebody is lvl99 and spent ages building a lvl99 weapon, for the developer to turn around and say ;
    "oh well, we're adding lvl 120 weapons, which is technically impossible for a lvl 99 person to equip, and we forgot to mention this 3 years ago when we announced the lvlcap would never go over 99, and that your woepath lvl99 which we made you flux in and out of Xarcabard[s] and battle endless woe bosses, over 1000x, to get......well that weapon is now less powerful than a conquest points weapon."
    You should actually stop and think about the effort people put into magians, RME's and woepaths, stop and think before you post this nonsense about kirin osode's and other single-drop one-hour sky run junk. This is about *time invested* and *level 99* items, which got scorched by SE for no reason and against all sanity.
    Things happen, and the problem here is that most people are accepting the change for what it is. Crying constantly won't do anything sadly, I wish it would because then the stuff that is never seen anymore would at least make a comeback. ffs the Amir armor set had some -great- looks to it in terms of appearance, stats-wise meh but come on. 20k assault points for each piece? That's a big whoop de do to some people, but others will appreciate it.

    I'm not sure what you were fighting when you died to not hitting, but as a 99 BLU with an Isador and Tyrfing, and even then I was dishing some decent looking damage on melee attacks.
    (1)

  3. 10-08-2013 03:04 AM

  4. #4
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Stompa View Post
    I died to a Tulfaire on war99 using 'Telamon' magian 99 PDT13 gaxe, full Gorney Set, capped skills, capped merits, accuracy+80~, MISS MISS MISS MISS MISS MISS MISS MISS MISS DEAD. Went back with a Forefront Labrys and killed it easy. Except I like my Telamon. It took me ages to build & I like the VIT spike for upheaval. But it seems like that kind of giving a **** about your gear is so passe, right. Lets all move on.
    I had a similar issue back at level 75 when I went to solo Kirin on WAR... got my ass kicked too!

    Only joking, I'm not that stupid, but that's basically what you've done there. ^^

    Oh and if it's only the acc that you were short on, you could've tried using this stuff called food! In particular the sushi range.
    (0)

  5. 10-08-2013 04:21 AM

  6. #6
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Stompa View Post
    I solo'd the same mob 5 minutes later on my same WAR, without sushi. Using a bayld forefront POS conquest points gaxe. That is my complaint. That these trashy SoA mercenarys-knife type weaps can hit mobs, but lvl99 magians can't. My war solo's Itzpapalotl etc in Aby using magians. Theres nothing wrong with my War. Or my weaps. Or the food I use. Its that SoA mobs require the SKILL+ augmented weapons, and SE forgot to patch this magical airy-fairy lvl100+ SKILL+ nonsense onto existing RME/woepath/magians, but somehow SE managed to patch that onto some cheap nasty conquest-points weaps just because theyre from Ulbuka.

    No. Abyssea made us forget what it was like to need acc. Pre-abyssea everyone geared for as much acc as they could get, especially on a mob that was many levels higher than themselves. The forefront weapons give ~80 acc, because they are effectively making you much higher level. Going back to fight the same mob after getting a forefront weapon is like going back to fight it after gaining another 10 levels, but you're surprised that it was easier!?
    (0)

  7. 10-08-2013 03:32 PM

  8. #8
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Stompa View Post
    I died to a Tulfaire on war99 using 'Telamon' magian 99 PDT13 gaxe, full Gorney Set, capped skills, capped merits, accuracy+80~, MISS MISS MISS MISS MISS MISS MISS MISS MISS DEAD. Went back with a Forefront Labrys and killed it easy. Except I like my Telamon. It took me ages to build & I like the VIT spike for upheaval. But it seems like that kind of giving a **** about your gear is so passe, right. Lets all move on.
    Yep. Because right now, that's a L99 weapon vs. a L106 one. That is, with your Telamon right now you're effectively 7 levels lower for adjustment purposes- enough to take a mob from EP to IT.

    When they do the RME updates, odds are you'll see them get an item level boost, making them useful again. Until then, nostalgia doesn't keep you from being eaten by a ticked-off bird.
    (1)
    Old-time player, new-time character- Ragnarok server.

  9. 10-08-2013 12:45 PM