Results 1 to 10 of 20

Hybrid View

  1. #1
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Well it sounds like it's not so much to help the RUN as everyone else in the alliance. Assuming it's fairly potent a single RUN might be able to more or less negate magic dmg/debuffs for a time. Almost like a perfect defense but without physical and as a debuff so it helsp everyone fighting the mob. Of course on the assumption that it is potent enough. If not then it's probably only going to be good for idk adl lol
    (1)

  2. #2
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by dasva View Post
    Well it sounds like it's not so much to help the RUN as everyone else in the alliance. Assuming it's fairly potent a single RUN might be able to more or less negate magic dmg/debuffs for a time. Almost like a perfect defense but without physical and as a debuff so it helsp everyone fighting the mob. Of course on the assumption that it is potent enough. If not then it's probably only going to be good for idk adl lol
    I've not done enough ADL to be certain, but if you enfeeb the original ADL, do all the copies have the same debuffs on them? If so then this will be good for ADL, if not then not so good as all adds use TP/magic at the same time. Unless this ability is actually AOE and wasn't mentioned anywhere.
    (0)