Thank you, Mr. Matsui, for letting us know what type of feedback you need most at this time. I hope you continue to be well, and that these opinions are useful to you.
Before I begin I would like to say, please understand that these requests are for less current content and requests are aimed toward version updates toward the end of the year perhaps.
Content:
1. Please reduce the spawn times on some of the older NMs, specific examples would be Tiamat, Sandworm, and Voidwalkers.
2. Please change Reives in a way that allows all players to progress without completely winning the fight, and have enemies respond more aggressively as the damage done to the target increases (enemies spawn every X minutes but spawn depending on current HP of Lair, etc)
3. Please implement a system where certain items from completing Lair Reives are granted, other than Bayld, which further greatly reduce the cost of the Key Items for Wildskeeper Reives, to reward smaller friendly groups for clearing Lair Reives (in this way, even if evaluation per person is difficult to balance, the group can work together toward another goal by aiming for complete victory)
Rewards:
1. Please make older content that the average player can clear, and low level Seekers of Adoulin content, drop Evolith with power comparable to gear of that content level (preferably of the Filled Up Triangle type, see point 2).
2. Please make all (or almost all) non R/EX Waist and Neck items etchable with one the 'Filled Upward Triangle' Evolith slot, allowing players to customize gear pieces such as the Lemegeton Medallion and Phos belt with situational power such as Attack +20 vs X Family, to help them attack Reives of both kinds.
3. Please include new Synergy and crafting recipes to make decent gear with simple bonuses balanced for levels 90 to 99 (in terms of item level) which players can then etch with the dropped Evolith mentioned above, to give crafters more flexibility.
Thank you, all staff, for your efforts and please continue to keep us updated on your plans when you can, so that we can give useful feedback accordingly.