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  1. #11
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    They're giving demonstrably better gear from here on out instead sidegrade swap pieces.
    I have yet to see a new piece of gear for my RDM which fills 2 roles, allowing me to create space, all I have seen is new gear which allows me to throw out 1 old thing for 1 new thing. My RDM has more sets than almost any other job could I would think, between, this is the list. Enhancing, Cure, MND Enfeeble, INT Enfeeble, Stoneskin, Fast Cast, MAB, Refresh, Party Buffing, Merit Spells, TP, TP-Acc, TP-DT, PDT, MDT, KoR, DB, CDC, and Req. Out of all of those sets, not a single piece that was added and new fulfilled 2 roles, giving me more inventory space, in all of Adoulin so far. So I find it hard to believe that my 140ish inventory needed for all of my optimum RDM gear will be shortened much, as SE often hates to stack many stats on 1 piece.

    They may not be side grades, but they still did not save me extra room, if anything, they are so much better at different things I now have more reason to pack my inventory with more gear. Before, if I had a pair of hands with 10 Magic Accuracy and 10 Magic Attack, but there was a pair with 12 MAB and another pair with 12 Magic Acc, I could go with the first of the 3 and be content. Now its more like 10 on the pair of hands with both, but then 24 on the other 2 for their separate stats, now why would I only wear the one pair, when I could carry these much better hands around and be so much better?

    This is all somewhat off topic though, shared my opinion for arguments sake, but back to the matter at hand.
    (6)

  2. #12
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    They're giving demonstrably better gear from here on out instead sidegrade swap pieces. No longer requiring players to lug around 5+ complete sets of gear simultaneously is how you solve the inventory problem with extreme prejudice.
    You say that but, for instance, I've got four more earrings now, and still can't justify dropping Brutal.

    My paladin still has something stupid like 6 bodies?

    AF3
    Relic+2
    Twilight
    A TP Body, there's a few different ones I have and can use
    Mekira
    WS's have different mods so I have a few different ws bodies, though I could just Twilight Mail ALL THE THINGS (sarcasm).

    I have
    Movement Legs
    Fast Cast Legs
    PDT Legs
    WS Legs
    A macro piece *just to make invincible better* Legs

    As Demon suggested in another thread, we need a way to convert some of these into key items. My Ogier's Leggings (plate feet) are better than my Valor Leggings+2, but I still carry them around for the sentinel enhancement.

    And then I had to unlock Mijin Gakure enhancement for my nin relic+2 legs just so I could store the silly things.
    (7)
    Last edited by OmnysValefor; 06-28-2013 at 10:58 AM.

  3. #13
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Several people have raised complaints that there is only one thing to do in the game right now: delve. They also say it's boring and they're not willing to keep grinding away at it, so they quit instead. What you're suggesting would put all future additions to the game on hold while fixing older issues. These two matters seem at odds with one another. On the one hand, they could stop everything and deliver on old promises, help rebalance job functionality, and give us nothing new to explore. On the other, they could continue revising SoA and giving us new diversions while they slowly work their way towards the things which are currently side projects.

    Don't get me wrong, I'd be ok with what's currently in the game to keep me occupied for a few months, but there would come a time where even I would grow bored with a lack of things to do. Perhaps instead of halting all progress on SoA storyline/quests/events, they could just redirect some of their attention and work towards the things you're interested in a little bit faster than they originally intended?
    (1)

  4. #14
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    They're giving demonstrably better gear from here on out instead sidegrade swap pieces. No longer requiring players to lug around 5+ complete sets of gear simultaneously is how you solve the inventory problem with extreme prejudice.
    ...oh my god. Someone actually gets where the inventory problems come from! +1 to you, sir.

    Quote Originally Posted by Demon6324236 View Post
    I have yet to see a new piece of gear for my RDM which fills 2 roles, allowing me to create space, all I have seen is new gear which allows me to throw out 1 old thing for 1 new thing. My RDM has more sets than almost any other job could I would think, between, this is the list. Enhancing, Cure, MND Enfeeble, INT Enfeeble, Stoneskin, Fast Cast, MAB, Refresh, Party Buffing, Merit Spells, TP, TP-Acc, TP-DT, PDT, MDT, KoR, DB, CDC, and Req. Out of all of those sets, not a single piece that was added and new fulfilled 2 roles, giving me more inventory space, in all of Adoulin so far.
    Considering all we've gotten is either more mage gear and a handful of decent melee pieces we happen to be on, it's not a surprise to see we didn't get much.

    That being said, I wouldn't mind them holding off on stuff if it meant them actually putting effort in fixing jobs like RDM to be either more useful or better set in the game. RDM went from refresh-bitch to heal-bot to nothingness (Abyssea) to token (Voidwatch) to poor gimmick (Adoulin). I'd like to see my job fixed.
    (0)
    Last edited by Duelle; 06-28-2013 at 01:47 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  5. #15
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Yinnyth View Post
    Several people have raised complaints that there is only one thing to do in the game right now: delve. They also say it's boring and they're not willing to keep grinding away at it, so they quit instead. What you're suggesting would put all future additions to the game on hold while fixing older issues. These two matters seem at odds with one another. On the one hand, they could stop everything and deliver on old promises, help rebalance job functionality, and give us nothing new to explore. On the other, they could continue revising SoA and giving us new diversions while they slowly work their way towards the things which are currently side projects.

    Don't get me wrong, I'd be ok with what's currently in the game to keep me occupied for a few months, but there would come a time where even I would grow bored with a lack of things to do. Perhaps instead of halting all progress on SoA storyline/quests/events, they could just redirect some of their attention and work towards the things you're interested in a little bit faster than they originally intended?
    That's the thing though, I have no faith that as long as they keep trying to build forward they will actually do the stuff they have left behind as well. Even at the slowest of times we have still seen nothing to do with some of the most important updates, like the UI, job fixes, or inventory, other things like Cait Sigh have been around a long time without much work ever shown on them. After so long, even if they worked on them slowly, I would expect them to be done right now. Hell, at this rate, I would think Cait Sigh has not been worked on at all in a long, long time, because I think if they had only 1 person who worked on it, and they worked on it only a hour a day, every day, it would have been done long before now, let alone actually devoting some time to it when there are so many players looking forward to it, and it has become such a symbol of their failure to keep their word on announcements!

    So far as conflicting things, I understand your point, but at the same time, by putting off this I think the RME update would be sooner as well, as it seems to be on the back burner right now, and it is a primary concern for many players as well.
    (4)

  6. #16
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Demonjustin - you have all my likes. Unfortunately it's only one per post.
    (6)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  7. #17
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    May 2013
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    They're giving demonstrably better gear from here on out instead sidegrade swap pieces. No longer requiring players to lug around 5+ complete sets of gear simultaneously is how you solve the inventory problem with extreme prejudice.
    Hmmm 50% -PDT on 1 piece, 25% Haste on another.... When that day comes maybe then ill have enough inventory space to receive the drops from VW logs logs and more logs, petrifact, cells from salvage, seals from abbysea, currency and forgotten stuffs from Dynamis, beastcoins and synthesis from limbus, Coins, devious die, liminal residue, synthesis materials jewels, ingots, more logs from WoE, kindred seals, Ores, flint stones, Loots from abbysea exp parties, Magian trial items sobek, Briarius, Itstapaplatol, quests that require you to carry several pieces of equipment for reward such as stearc subligar, sigh.... I could be here all day writing items... Oh did I mention +2s? I think I forgot that...oh and the million eye drops from kaagan, Fajin boots enough to put Payless out of business...then there's alexandrite...SE sure knows how to add stuff.
    (4)
    Last edited by Daemon; 06-28-2013 at 07:13 PM.

  8. #18
    Player Nebo's Avatar
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    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    They're giving demonstrably better gear from here on out instead sidegrade swap pieces. No longer requiring players to lug around 5+ complete sets of gear simultaneously is how you solve the inventory problem with extreme prejudice.
    None of the new gear solves that problem. They are just stronger gear swap pieces that are demonstrably better than previous gear swap pieces in certain situations...and yet not stronger than previous gear in certain situations.

    There is nothing you could really "Full-Time" and be better for it.

    Case in point: I have added 6 new plasm earrings to my inventory. And still can't get rid of previous ones because they come out ahead in certain situations.

    For THF, Manibozho Body beats Thaumas at certain ACC percentages and Ddex values, but Thaumas wins handily in many situations. So one did not allow me to get rid of the other.

    Even loki's Kaftan still Beats Manibozho in certain situations for Sneak Attack and Trick Attack so its not even replacing other (better) body options in that case.

    It's just more swap pieces for me, not getting rid of all my sets.
    (3)
    Last edited by Nebo; 06-29-2013 at 12:56 AM.

  9. #19
    Player Nebo's Avatar
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    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Yinnyth View Post
    Several people have raised complaints that there is only one thing to do in the game right now: delve. They also say it's boring and they're not willing to keep grinding away at it, so they quit instead. What you're suggesting would put all future additions to the game on hold while fixing older issues. These two matters seem at odds with one another. On the one hand, they could stop everything and deliver on old promises, help rebalance job functionality, and give us nothing new to explore. On the other, they could continue revising SoA and giving us new diversions while they slowly work their way towards the things which are currently side projects.

    Don't get me wrong, I'd be ok with what's currently in the game to keep me occupied for a few months, but there would come a time where even I would grow bored with a lack of things to do. Perhaps instead of halting all progress on SoA storyline/quests/events, they could just redirect some of their attention and work towards the things you're interested in a little bit faster than they originally intended?
    I think a lot of people would be less bored with delve if they could come on the jobs they love, instead of "R/E/M/D DRK/MNK/PLD? No? K, come WHM, SCH, COR or BRD"

    To people that really love DRK MNK WHM SCH COR and BRD (and to a lesser extent standing there and super tanking NM's on PLD...which is not really PLAYING the job), they may not get bored.

    But the people that are forced to play DRK MNK WHM SCH COR and BRD when they would much rather be playing RUN, THF, DNC, BLU, BST, RDM, BLM, SMN etc, are more likely to get burned out playing delve because they are not enjoying the game play on a job they like.

    They may also be frustrated because if they don't have one of those jobs.../shout groups will not take them...and delve linkshells won't accept their application. So making friends and joining groups becomes very very difficult (and, at times, impossible).

    As Mr. Matsui said, most other MMOs don't have this issue due to auto-group finders and MUCH more intuitive grouping mechanisms...but FFXI doesn't have that. So we have to find another way to alleviate this situation if the game is going to survive (maybe it won't/they don't want it to?).

    If they put a more immediate focus on some of these things in the short term....
    • Job adjustments, making more jobs valuable and playable in delve
    • Low man content of a significant content level with solid rewards
    • R/E/M updates so that our Leaders don't leave and our economy doesn't completely tank (lets not kid ourselves, this affects all of us, not just the players that equip the weapons)

    ...there would probably be a lot less boredom across the board. I mean, people are STILL farming dynamis all these years later because it is a viable income source and a way to build toward some of the most powerful weapons in the game.

    If players start to actually be allowed to play the jobs they love, they will be more motivated to from groups, join groups, do things. People will feel good about that.

    A big part of fixing this issue is talking to us more...and LISTENING to what we have to say (maybe even read the NA forums from time to time ).

    Because the development team simply does not understand many of these issues. Whatever calculations they are using to gauge DPS and job balance (as mentioned in the DRK thread about Twilight Scythe) are not matching reality. There is a disconnect and they really need to work with us if they are interested at all in finding it.
    (6)
    Last edited by Nebo; 06-29-2013 at 02:40 AM.

  10. #20
    Player Oakrest's Avatar
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    Mar 2011
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    152
    About a year or so ago I posted saying they need to come out with a new expansion and that we'd be willing to pay money for it. SoA was not an expansion: it was a new town, some new zones, 2 unfinished jobs, and a couple sub-par events. Their recent version update revealed that the expansion was clearly incomplete. No missions, no meaningful content, no substance.

    I 100% agree with the OP. No more new content until you fix what's in place (and no we don't mean new expansions, we mean new content, i.e. don't do anything else with SoA until what exists is fixed). +1 to OP.
    (2)
    Last edited by Oakrest; 06-29-2013 at 02:12 AM.
    Quote Originally Posted by the Advent Children

    Sephiroth: Tell me what you cherish most... give me the pleasure of taking it away.
    Cloud: You just don't get it at all... there's not a thing I don't cherish.

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