Quote Originally Posted by Yinnyth View Post
Oh, I see. But wouldn't AF for new jobs count as new content? I mean, it's going to have quests, and it's going to be in Adoulin.
Yes, but that is also a fix for two jobs. New content or not that is actually essential to balancing these two jobs in a way that will make them more useful, and get them caught up with other jobs. As of right now they have no way to specifically enhance their own abilities, where as every other job has a way to enhance, say, Warcry, by wearing a specific piece of gear. I put that in a different category than something like more Delve, Reives, Areas, Skirmish, and the like, because it is not simply a new event, but rather, a vital part to helping a job be useful in events.

Also I think it would be a mistake to try putting everything on hold until there's perfect job balance... there will never be perfect job balance. It's something which needs to be addressed constantly and little by little.
I never asked for perfection, nor did I say it was job balance specifically I am talking about. People were outraged by the new weapons, they themselves make all older content much easier than ever before, these things together should seem to suggest they are a bad idea. These are unbalanced, completely, and need to be rebalanced for the game. Jobs need balance as well, yes, but as you said, balance will never be perfect, thing is, it can get much better than it is now if they put in some of the new spells or JAs they have talked about or have been suggested.

If they continue moving forward they may never look back, right now they seem to be doing very little to keep up with past announcements, only focusing on what they have come up with recently. This needs to stop, they are only building on a game right now which is driving people away, and they are seemingly ignoring the issues people have in favor of moving on their own way, its the exact kind of behavior this community has hated for a long time, only now, its got to the point people are leaving in droves.

Edit: also, there are a few cases where they address job balance through the addition of new content. For example, alternator. They also seem to be adding similar things for smn and bst next update.
There is no reason a fix for an entire job should be implemented through a single piece of gear gotten from an event. That is not a real fix, its a piece of gear. I have no doubt they do not really intend it to be a fix anyways, it just inadvertently became one. The Alternator is a level 115ish level piece of gear I believe, if so, then going by all of the weapons released as well, I would have to assume this was meant as a fix to replace the fact the Automaton will not get higher stats naturally as the players real level does not increase. It is the same way with BST, a BST's pet normally scales with the players level, but what happens when the player is no longer leveling normally, instead, leveling by gear? You add gear to make the pets level raise as well, I think that is what we are seeing here, not a job fix via gear.