There's just too much gear and instead of giving us more space or fixing moogle slip storage... They are going to add yet more gear looking at the outline for the summer... Sigh.
There's just too much gear and instead of giving us more space or fixing moogle slip storage... They are going to add yet more gear looking at the outline for the summer... Sigh.
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No Moogles were harmed in the making in this post. Stars save the Sibyl!
I have yet to see a new piece of gear for my RDM which fills 2 roles, allowing me to create space, all I have seen is new gear which allows me to throw out 1 old thing for 1 new thing. My RDM has more sets than almost any other job could I would think, between, this is the list. Enhancing, Cure, MND Enfeeble, INT Enfeeble, Stoneskin, Fast Cast, MAB, Refresh, Party Buffing, Merit Spells, TP, TP-Acc, TP-DT, PDT, MDT, KoR, DB, CDC, and Req. Out of all of those sets, not a single piece that was added and new fulfilled 2 roles, giving me more inventory space, in all of Adoulin so far. So I find it hard to believe that my 140ish inventory needed for all of my optimum RDM gear will be shortened much, as SE often hates to stack many stats on 1 piece.
They may not be side grades, but they still did not save me extra room, if anything, they are so much better at different things I now have more reason to pack my inventory with more gear. Before, if I had a pair of hands with 10 Magic Accuracy and 10 Magic Attack, but there was a pair with 12 MAB and another pair with 12 Magic Acc, I could go with the first of the 3 and be content. Now its more like 10 on the pair of hands with both, but then 24 on the other 2 for their separate stats, now why would I only wear the one pair, when I could carry these much better hands around and be so much better?
This is all somewhat off topic though, shared my opinion for arguments sake, but back to the matter at hand.
You say that but, for instance, I've got four more earrings now, and still can't justify dropping Brutal.
My paladin still has something stupid like 6 bodies?
AF3
Relic+2
Twilight
A TP Body, there's a few different ones I have and can use
Mekira
WS's have different mods so I have a few different ws bodies, though I could just Twilight Mail ALL THE THINGS (sarcasm).
I have
Movement Legs
Fast Cast Legs
PDT Legs
WS Legs
A macro piece *just to make invincible better* Legs
As Demon suggested in another thread, we need a way to convert some of these into key items. My Ogier's Leggings (plate feet) are better than my Valor Leggings+2, but I still carry them around for the sentinel enhancement.
And then I had to unlock Mijin Gakure enhancement for my nin relic+2 legs just so I could store the silly things.
Last edited by OmnysValefor; 06-28-2013 at 10:58 AM.
...oh my god. Someone actually gets where the inventory problems come from! +1 to you, sir.
Considering all we've gotten is either more mage gear and a handful of decent melee pieces we happen to be on, it's not a surprise to see we didn't get much.
That being said, I wouldn't mind them holding off on stuff if it meant them actually putting effort in fixing jobs like RDM to be either more useful or better set in the game. RDM went from refresh-bitch to heal-bot to nothingness (Abyssea) to token (Voidwatch) to poor gimmick (Adoulin). I'd like to see my job fixed.
Last edited by Duelle; 06-28-2013 at 01:47 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
Hmmm 50% -PDT on 1 piece, 25% Haste on another.... When that day comes maybe then ill have enough inventory space to receive the drops from VW logs logs and more logs, petrifact, cells from salvage, seals from abbysea, currency and forgotten stuffs from Dynamis, beastcoins and synthesis from limbus, Coins, devious die, liminal residue, synthesis materials jewels, ingots, more logs from WoE, kindred seals, Ores, flint stones, Loots from abbysea exp parties, Magian trial items sobek, Briarius, Itstapaplatol, quests that require you to carry several pieces of equipment for reward such as stearc subligar, sigh.... I could be here all day writing items... Oh did I mention +2s? I think I forgot that...oh and the million eye drops from kaagan, Fajin boots enough to put Payless out of business...then there's alexandrite...SE sure knows how to add stuff.
Last edited by Daemon; 06-28-2013 at 07:13 PM.
I cannot agree any more with the OP and this thread. I am quitting FFXI for good because of bad inventory space (I only have 35 spaces in there, and it's full of armor and weapons for my jobs), I find it hard to make gil on there (I don't craft), I cannot find parties to go into, the AH is in shambles (I can't even purchase scrolls for my jobs because the prices are too high and I lack the gil, plus inventory space) with its prices (so people are selling on the streets of Jeuno like it's a city market in a foreign country by shouting what they are selling), and so on. I've moved on and I call FFXIV now "HOME." The FFXI producer could learn a thing or two from Yoshi-P about how to make the game better. I just think FFXI is now stuck in the past with its architecture and UI. At least Yoshi-P listens to our feedback and has made FFXIV a much better game pre-ARR.
None of the new gear solves that problem. They are just stronger gear swap pieces that are demonstrably better than previous gear swap pieces in certain situations...and yet not stronger than previous gear in certain situations.
There is nothing you could really "Full-Time" and be better for it.
Case in point: I have added 6 new plasm earrings to my inventory. And still can't get rid of previous ones because they come out ahead in certain situations.
For THF, Manibozho Body beats Thaumas at certain ACC percentages and Ddex values, but Thaumas wins handily in many situations. So one did not allow me to get rid of the other.
Even loki's Kaftan still Beats Manibozho in certain situations for Sneak Attack and Trick Attack so its not even replacing other (better) body options in that case.
It's just more swap pieces for me, not getting rid of all my sets.
Last edited by Nebo; 06-29-2013 at 12:56 AM.
Correct me if I'm wrong, but if you don't want more content, but put in what they promised, isn't that still "adding more stuff"?
Yes, it is adding more stuff, but its stuff they already announced months or years ago, they would do a lot better in the eyes of the players if they did not drag it out. If they keep adding new things, at what point will they go back and work on Cait Sigh, Atomos, Inventory, UI, Job Adjustments, new SPs, new Merit Powers, and so on? The simple fact is, they need to go backward right now, complete what was talked about before, fix what needs fixed, then continue working on the things they are right now. If they keep working forward, we know how this will turn out, they say it is being worked on or they are doing something, but even after all this time we get very little in the form of updates. When was the last time we heard about the UI? Why was Cait Sigh shown in a video which a .dat mod could have done? Its simple, while they have worked on their new things they put no man power on old things, and unless they stop and do these old things first, I doubt they will ever be finished.
I admit, in the title of this topic I named it a little wrong. I should have said...
Please stop making brand new content
Because many of the things we are asking for, or have been announced, are not brand new. Like I said earlier this thread, in the case of something like Cait Sigh, there is already a lot of work done both in game and in the actual work SE would have to do. No matter if its the lore around Cait, the animations, the models, the way of talking, all of this stuff has a lot of work, we even fought Cait Sith Ceithir, a Cait who used a few attacks they can put into Cait Sigh. So much work is done without even thinking about an Avatar that I can not call it brand new content. On the other hand, many other things they are doing now have little to no relation to what we currently have. To build on nothing takes much more work, time, and effort, than for them to simply build on what they already have. So while it is adding more stuff, I think it is stuff that has already been half done for them, it makes more sense to go back and finish these things before moving forward, and it would stop us from having to use against SE every time an update is talked about once, then never again.
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