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  1. #1
    Player Vold's Avatar
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    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Louispv View Post

    If you want us to progress up a tree of events, slowly getting better gear to use to get better gear in the next event, they need to be introduced 4-6 months apart
    Not necessarily. Tacking on 20 minute timers to stuff was their way of trying to police players that wish to skip content for the top tiered stuff. It's not the only measure they can take. They can force people's hands through key items in various ways. Ultimately it doesn't matter when the content is released. What matters is people not being able to skip everything in SoA and start with delve content.

    Now I know we loathe KI based content and having to do clears and stuff. But in the case of SoA, with what they are trying to do, it's the only way. Requiring everyone to have KIs to do content is part of the solution, but that still doesn't police gimper players from skipping their tiered farming needs. They need to implement gear KIs. When you have sufficent gear that flags you for the next tier then you can do the next tier. Problem with this is, it doesn't work for a work in progress like FFXI. It needs to be finished content. If this game were more like EQ or WoW you'd have no choice simply because of how upgrades work in those games, though you could get away with skipping if your tanks had the HP gear for it. But it's not like those games. So you have to implement different methods of forcing people's hands to do lesser content and move up the tiers. We have proven time and again we rather do an encounter for several hours and slowly peck away at a monster than farm lesser gear first to make said encounter easier.

    So, yeah, you're probably right. The way to go here is to release one piece of content at a time every 3 months. Doesn't mean they won't try something more to force our hands, and we should be prepared for such attempts so we're not blind sided and rage quit as a result. A year from now little Billy isn't going to have the luxury of waiting for updates, he's going to be faced with the full wraith of SoA content levels 1-20 or even higher which it probably will get to eventually. SE will consider that little Billy, whom has recently joined the game to play with his hardcore pals, will consider skipping content levels 1-19 and do content level 20, probably because his hardcore pals said screw doing 1-19 it's a waste of our time. We'll just let you leech gear at content level 20, ole pal.

    THEN, the can of worms with this forcing our hand business, as usual, is players completing the content and never going back to it. So if say little Amy showed up late to the party, she'd probably be SoL like so many others before her on past content.

    So, you know, pick your poison. There isn't a perfect solution partly because of how FFXI end game is designed, and partly because it is our fault. Our unwillingness to follow the code, so to speak.
    (2)


    Regular "John" Doe
    - Not on the Community Team

  2. 07-01-2013 12:38 PM

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Honestly this is the most ridiculous thing I have ever seen someone request on this forum. Why can't they add new content and fix old content like they are doing now? There seems to be a lot of fixes come Tuesday.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by svengalis View Post
    Why can't they add new content and fix old content like they are doing now?
    Why? Because they never have before, we always see them making some new content but when was the last time we saw real progress on old promises? Cait Sigh? A video which .dat mods would make possible. UI? Not on test server or anything close it seems. Job fixes? No where in sight. New SPs? No word until last week in the last few months, and no way to know if our feedback was heard about most of them in the end anyways. How about fixes? Seems like the only fixes we get are the ones which make the game worse, like fixing Delve, which screwed a ton of people, or something similar to that. So why cant they? Because apparently their low man power forces them to pick between them it seems, and I rather them fix the game so its good, then make new things, instead of having the game be broken, and then add more on top to break it further.
    (4)

  5. #5
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Why? Because they never have before, we always see them making some new content but when was the last time we saw real progress on old promises? Cait Sigh? A video which .dat mods would make possible. UI? Not on test server or anything close it seems. Job fixes? No where in sight. New SPs? No word until last week in the last few months, and no way to know if our feedback was heard about most of them in the end anyways. How about fixes? Seems like the only fixes we get are the ones which make the game worse, like fixing Delve, which screwed a ton of people, or something similar to that. So why cant they? Because apparently their low man power forces them to pick between them it seems, and I rather them fix the game so its good, then make new things, instead of having the game be broken, and then add more on top to break it further.
    I am sorry you are completly wrong on every occasion you mention:

    Job fixes:
    -Upcomeing 1 hander adjustments (this is a direct job fix to 1 handers)
    -Defense/attack ration adjustment on the adoulin launch (this is an indirect adjustment to jobs)
    -Merit WS adjustments on the last update (this had a big impact on availability for alot of jobs)
    -Adjustments to geo and run
    -Enmity adjustment
    in the past:
    -Adjustment to various jobs
    -adjustment to merit category 2
    -adjustment to SP recast


    Event related adjustment:
    -Legion nerf pre/on adoulin launch
    -Legion HP nerf
    -Nyzul isle nerf TWICE
    -Einherjar 2.0 nerf (odin much lower HP)
    -Einherjar easier acces to odin nerf
    -Enhancmenet of ZNM points
    -Provenance Watcher via beading nerf
    -WoE nerf
    -VW nerf
    -another VW nerf
    -availability to enter Dynamis solo
    -enhancement to meeble burrows points via haveing more party members

    And there is alot of stuff I left out

    So pls stop posting things that arent true like you allways do.

    new content is good.
    (2)

  6. #6
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Damane View Post
    I am sorry you are completly wrong on every occasion you mention:
    You have the new UI, Cait Sith, more inventory, and new SPs? If not, apparently I'm not wrong on every occasion huh?

    Job fixes:
    -Upcomeing 1 hander adjustments (this is a direct job fix to 1 handers)
    -Defense/attack ration adjustment on the adoulin launch (this is an indirect adjustment to jobs)
    -Merit WS adjustments on the last update (this had a big impact on availability for alot of jobs)
    -Adjustments to geo and run
    -Enmity adjustment
    in the past:
    -Adjustment to various jobs
    -adjustment to merit category 2
    -adjustment to SP recast
    -All jobs
    -All jobs
    -All jobs
    -Two jobs that are brand new
    -All jobs

    So far, looks like almost all of this is all jobs, all job adjustments help, but guess what, RDM, THF, BST, SMN, all still just as irrelevant, none of them have gotten a specific boost.

    -Most of most needed job got next to nothing
    -All recast timers were removed, some of the worst merits still around, and most of the ones which were adjusted, were on jobs which were already ok
    -All jobs once again

    Event related adjustment:
    -Legion nerf pre/on adoulin launch
    -Legion HP nerf
    -Nyzul isle nerf TWICE
    -Einherjar 2.0 nerf (odin much lower HP)
    -Einherjar easier acces to odin nerf
    -Enhancmenet of ZNM points
    -Provenance Watcher via beading nerf
    -WoE nerf
    -VW nerf
    -another VW nerf
    -availability to enter Dynamis solo
    -enhancement to meeble burrows points via haveing more party members
    When did I say they did not adjust events? The only comment I remember making about them is that they no longer seem to support events besides small adjustments. By that I meant, the next part of Meebles we never got, the VNM adjustments we always ask for but never get even with how horrible it is, making Assault and Salvage able to be entered by 1~2 people instead of having to be 3+, making VW drops better and giving us a use for the Petrifacts like they said they would, but never did. But yes, I know they do some adjustments.

    And there is alot of stuff I left out

    So pls stop posting things that arent true like you allways do.

    new content is good.
    Did I say its not good content? No, I said there is a lot of stuff left to do, a lot of things they never did after announcing them, and on top of that, fix the broken balance brought with the content. You misunderstand if you think I don't like the content, as I have been saying, to heavy criticism, I think Delve is the best event we have gotten in a long time, my problem is that the rewards brought with the content was overpowered and has created many issues with the player base they are taking to long to address like normal. All in all, your post seems fairly pointless, you say I post things which aren't true, but I don't think you have a lot of these things which were never added I have a problem with, you point out a lot of adjustments, but none of which are relevant to my argument really, so I have to ask, how am I wrong? Tell me in specifics, what posts do I post with information which is not true?
    (2)

  7. #7
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Demon6324236 View Post
    You have the new UI, Cait Sith, more inventory, and new SPs? If not, apparently I'm not wrong on every occasion huh?

    -All jobs
    -All jobs
    -All jobs
    -Two jobs that are brand new
    -All jobs

    So far, looks like almost all of this is all jobs, all job adjustments help, but guess what, RDM, THF, BST, SMN, all still just as irrelevant, none of them have gotten a specific boost.
    to elaborate: RDM is actually usefull again in delve, to further elaborate RDM ist still usefull in other content as well
    BST is getting new jugpets that are more powerfull: check
    SMN is getting gear to enhance their pets, but the job was flawed for the very beginning it was introduced WAY back then.

    you cant make ALL jobs usefull in EVERY event, that is just not possible, some jobs shine more in various different events. That is just a given fact and that is also WHY you CAN change jobs in FFXI whenever YOU want.

    Besides the all jobs adjustment you are mentioning are bringing the jobs closer together.
    And I forgot to mention the elmental magic adjustment upcomeing in the next version update.

    In lowman events Jobs like DNC BLU THF RDM etc shine way more then other jobs because of the utility theiy have, while in alliance like events specialised jobs shine more but are usually garbage or less preferd in low man events like for example GEO WAR RNG

    It all evens out you just need to use that damne button that is called JOB CHANGE!!!!
    God it is implemented in the gamesystem itself!??? and part of it!!!

    Why do people not understand that? its just not possible to make all jobs viable for all events, thats not how it works. one of the big features off FFXI is the possibility and availabilty to change Jobs on one character how you like, if you want to stay stuck on ONE job only you are playing the wrong MMO honestly.
    (3)
    Last edited by Damane; 07-04-2013 at 07:16 AM.

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