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  1. #111
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    Quote Originally Posted by Flux View Post
    Yes, abyssea has not only ruined ffxi, it has in a way change it into a different game. May well just call it Abyssea now scrap FF moniker.

    Abyssea rendered obsolete virtually all previous gear, all but terminated all other events for the sake of one: assault, sky, salvage, einherjar, sea, dynamis, limbus, ..., all rendered useless.. all of which were fun, well designed, challenging, and rewarding. There were many ways to save these events and still increase FFXI's scope overall for the end gamer.

    No influx of new players come down the pipe, FFXI is dead imo, no fresh blood now flows in Vana'diel. The old zones are now a waste of server power and precious Japanese electricity.

    It is most unfortunate, gone are the glory days of old.
    I have to disagree a bit. To lump all those events together and say they were all well designed is inaccurate. Adjustments to Salvage and now Dynamis kinda bear that out. It is up to SE to make those areas worthwhile to do again and i think they're doing that. I still do limbus, salvage and dynamis and would do sky (though not 4 nights a week like in the past, lol) sea and einherjar again. There was a time when I was almost juggling all these events every week but I missed the fun of leveling other jobs so I scaled back. Personally i think every player should do one of those events if just to get an abbyssea break. Lol. I can understand why dynamis doesn't appeal to everyone because of the 4 hourish commitment but limbus, einherjar and salvage take from slightly over an hour or less. I believe the abbyssea craze will taper down as people start to get all they want from it and those older areas will be revamped and revisited. My hope anyways.
    (0)

  2. #112
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    Quote Originally Posted by RaenRyong View Post
    You didn't need a pld or nin to tank anything (possibly PW) for years.

    It is player knowledge and skill that has improved the most in response to a new system. While the new system certainly helps with not using a PLD or NIN, it isn't the only thing that allows it.

    MNKs used to tank Salvage. Why could they never tank anywhere else? The answer is that they could - preconception was the only thing stopping it. I don't see why people are so surprised that MNK is such a powerful tank all of a sudden - damage mitigation abilities + high HP + good hate generation [from damage] => tank.

    Hell, some groups still use PLDs and NINs to tank. NIN I consider possibly the best tank at the moment but PLD is definitely way below par... not much has changed other than people have had a REASON to adapt.
    Pld will never be an optimal tank in abbyssea unless they get a significant increase in their dd capability. I do hold out hope that SE will attempt to fix this problem and with new content coming, which i hope will be new areas outside abbyssea, then the difference wont be as stark. Though even there pld will need a boost.
    (0)

  3. #113
    Player Valefor4life's Avatar
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    Mar 2011
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    Character
    Deeedo
    World
    Asura
    Main Class
    SMN Lv 99
    That's what I'm hoping too for PLD and that's the only reason why I'm even bother working on PLD AF3+2. Perhaps next content update PLD might be of use again.
    (0)

  4. #114
    Player Malamasala's Avatar
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    PLD is pretty much impossible to fix. It is already a superior tank, it just isn't a superior DD. Making it both is just one step from making it a superior healer and making it paladin fantasy.

    Of course the solution is that people would try and challenge themselves to not use the easiest jobs for beating NMs, but you will not find a single person doing that. Either they want easy mode and items, or they want to complain about easy mode and still do it because complaining is so fun.
    (1)

  5. #115
    Player Miiyo's Avatar
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    Mar 2011
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    Windurst of Carbuncle
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    1. Everyone who PAYS to play this game has the right to play the way they want to. Period. 90% of the threads that talk about how abyssea "sucks" follows with a comment about leeching or how a "noob" is running around without knowing how to "play their job." It's THEIR job. They can play how they want to. Since you haven't learned in real life, I shall put you on to some wisdom. Stop worrying so much about what other people do when it doesn't concern you. I mean, really, when you're an amazing Taru as I am, you stop expecting people to get to your level anyways. So maybe you should focus more on working on your own cool... but i digress.

    2. What abyssea DID do, was give those who can't play FFXI 8 hours a day, for years, a chance to level multiple jobs. Even more than that, it kept you busy. No matter what kind of playing style you prefer; solo, small ls, big ls; it provided a way for you to have ALOT to do and not be at a big disadvantage to everyone else. Filled with a multitude of NM's, gear, leveling, weapons, and quests, it's your one stop shop for SOMETHING TO DO. Yet AFTER some people have gotten used to abyssea and obtained most of what you want, they complain like bastards. Where were these comments and complaints about Abyssea after it first came out?

    3. After leveling your first job to 75, it's all "been there, done that" afterwards. You do not get any special interwebs connection with your character that makes you a better player. Abyssea gave you an ADDITIONAL way to level quicker. If you want to go party the original way, feel free to. No one is stopping you. Now, if no one else wants to join you, it's not SE's fault that not everyone will cater to your wants. All of the abilities are posted on ffxi. It's only a matter of trial and effect to know what situations to use certain ones in or not to. Doing this through original leveling was a way to do it. Doing it all at once at level 90 is another way to do it. Sorry, that's all there is to it.

    4. Every aspect of this game, depends on how well your group understands what they're doing. There are plenty of ls's running around without knowing how to effeciently obtain certain atma for their group as a whole, and so they struggle with NM's. Every mob in this game, is the same. "Hard" is non-existant in an online game. If a mob were created that has moves that wipes a party out often and easily, alot will probably proclaim that SE made a mistake and it's "broken." Where is the line to how many times a mob has to kill you in order to be "hard" but not "broken?" Mobs are programmed with certain skills and certain limitations. Therefore, no matter how "hard" a mob is, after it's patterns and weaknesses are found, it will never again have that advantage that can make it seem hard. For those refering to how "hard" everything used to be before abyssea, get a group of 6 and start over. See if it's nearly as "hard" since you know how everything works, what to expect, and how to attack.

    5. Our gaming company has given us a way to directly supply them with good ideas. They wish to make money off of us, just as much as we want to see this game be FUN. If you're not pleased with the game, offer some better ideas. They have paid attention to good ideas. However, if you're PAYING to play the game and you come to a forum to rant about how the game(AGAIN!!! THAT YOU KEEP PAYING TO PLAY) sucks, you just look like an idiot.

    Sorry for the book i wrote. Mama always said don't ask for permission. Just ask for forgiveness.
    (1)
    Last edited by Miiyo; 03-31-2011 at 05:21 AM.
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  6. #116
    Player Miiyo's Avatar
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    Quote Originally Posted by Flux View Post
    Yes, abyssea has not only ruined ffxi, it has in a way change it into a different game. May well just call it Abyssea now scrap FF moniker.

    Abyssea rendered obsolete virtually all previous gear, all but terminated all other events for the sake of one: assault, sky, salvage, einherjar, sea, dynamis, limbus, ..., all rendered useless.. all of which were fun, well designed, challenging, and rewarding. There were many ways to save these events and still increase FFXI's scope overall for the end gamer.

    No influx of new players come down the pipe, FFXI is dead imo, no fresh blood now flows in Vana'diel. The old zones are now a waste of server power and precious Japanese electricity.

    It is most unfortunate, gone are the glory days of old.
    So... seeing as to how the game was dying rather quickly and people were quite bored with the same old dyna, sky, sea, einherjar, do you, as a company trying to keep your game alive, release a big, new, fresh, world with alot to do while updating the current one, or little by little try to improve that which people are already sick of. They were fun, but this game has alot of long time players. No one is going to sit and play the same events for years and years and years without wanting a change.

    I was leveling my SMN. I got to level 15 and I had to change my gear. All the gear I had became obsolete. I cried. Then it happened again at level 20... It's happened quite a few times actually... Maybe this is a natural product of... ADVANCIING O.O (THE HORROR!!!!!!) (run away) FFXI Contains Advancing and the ability to contain gear that may be stronger than previous gear!!!

    No influx of new players. Now that is the product of the game being a game. Nothing is guaranteed. You try something. You learn. You can attempt to do better, or you can give up.

    You can have your glory days of old. I love my BLM 90, my spiffy af3+2, and my 7k+ dmg.
    (2)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  7. #117
    Player Rambus's Avatar
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    Mar 2011
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    Character
    Rambus
    World
    Bismarck
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    BRD Lv 99
    Abyssea has ruined ffxi, now people think everything needs to be like abyssea.

    I want different style of events, what is with this abyssea only style of play lately anyway?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #118
    Player Miiyo's Avatar
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    Quote Originally Posted by Rambus View Post
    Abyssea has ruined ffxi, now people think everything needs to be like abyssea.

    I want different style of events, what is with this abyssea only style of play lately anyway?
    Everyone wants the best gear. It's in abyssea. You can go to abyssea and play if it's sky if you wish to. IE dress in sky gear, skip on buffs and atma. No one's stopping you.
    (1)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  9. #119
    Player Olor's Avatar
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    Quote Originally Posted by Rambus View Post
    Abyssea has ruined ffxi, now people think everything needs to be like abyssea.

    I want different style of events, what is with this abyssea only style of play lately anyway?
    People think all the content should be available to all paying subscribers, and that people who can afford to play 24/7 shouldn't be the only ones with shiny gears? BROKEN!

    I think people want other things to be more like Abyssea because with Abyssea they can make progress without filling out an application form to be in an elite linkshell, and then being expected to spend all their playtime working for someone else's elite gear... I can't say I blame them.
    (0)

  10. #120
    Player Malamasala's Avatar
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    Quote Originally Posted by Rambus View Post
    Abyssea has ruined ffxi, now people think everything needs to be like abyssea.

    I want different style of events, what is with this abyssea only style of play lately anyway?
    I don't follow you. Abyssea boosts you so much, even bad jobs can do well. Old events like Salvage punished you, so only the best jobs were worth using. Why do you think content fit for only 3 jobs are better than content for 20 jobs? Some kind of elitism hidden there? Or you just don't care about anyone not playing the best job and happen to play it yourself?
    (0)

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