Ive decided to remove my guide.
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:46 PM.
Its not the best job for EG, but with proper gearing it works very well. Before one of PUPs greatest issues was its Automaton was not really all to great on damage, I mean it helped, but when it comes to damage we have recently seen way to many things that kill it off fast like over powered NMs, and had no way to buff the thing while we had things like food and temps. The biggest thing that separates a PUP from a MNK is obviously your Automaton, but with it so underpowered, it really hurt the job, and made it somewhat disappointing.
If you are not aware, there is a new Animator out, called the Alternator, this thing completely removes that issue with the job. This thing gives your Automaton so many buffs its insane, not only does it give your Automaton +70 to every single stat, but on top of that it gets a ton of Attack, Accuracy, Ranged Attack, Ranged Accuracy, Magic Attack, Magic Accuracy, Evasion, and possibly even more. This thing comes from Delve, which can be a little hard to get into, but once you have it, it completely makes up for all of PUPs downfalls it had when compared to other jobs for the most part. Between this, and a good pair of Rigors from Delve, a PUP can be a very effective job, and a very viable job to use for the content. The only issue in all of this is it does require at least 1 item from Delve to be so effective, the H2H are very important for your own damage and Accuracy, but the Automaton is basically redesigned by this piece of gear so much that it is easily more important in the overall scheme of things.
To answer easily, yes, it is a viable job, but you will need to put quite a lot of work into it for it to be accepted as it is. PUP is like a few other jobs where people have a bad tendency to shun it, and look elsewhere, doubting its abilities, even with these new things helping the job so much. If you need any specific assistance with gear sets or something of the sort just ask, or talk to me in game since your on Phoenix! ^_^
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:46 PM.
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:47 PM.
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:47 PM.
For Healing magic I hear casting cure on undead mobs is an effective way to skill it up as its calculated in a similar sense as elemental magic for the purposes of skill up.
It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.
This is correct. All skills can be skilled up more easily and more quickly when targeting NPCs, cures for instance when targeting yourself or party members are not going to give as many skill ups as if you cured someone's NPC partner, or an undead. This also counts for SMNs, while using Blood Pacts to buff yourself while summoning over and over again will give skill ups, the amount is limited, where as performing Blood Pacts on enemies will get you more skills in less time. Other things like Enhancing Magic can be done the same, however, due to the fact you can not cast Enhancing Magic on enemies, you have to do it a rather roundabout way, you must cast protect on someone's NPC fellow or a NPC in something where there are many NPCs running around in combat you can target.
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:47 PM.
Due to being heavily criticized by Karah Sparthos slaxxx tamoa Nebo
Asymptotic
Ive decided to remove my guide. And yes you gave me a reason to never come back to FFXI.
Last edited by Daemon; 07-04-2013 at 03:36 PM.
Ive decided to remove my guide.
Last edited by Daemon; 07-05-2013 at 03:47 PM.
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