I love playing rng, but the utility, enmity generation, and the fact we are only good for Blue !! proc makes it a less than desirable job most of the time. Yes, a rng can wield a dagger/axe/sword/club also, but with JA and skills that favor ranged attack over melee (and sorry kclub does not apply here) who would want to use them?

Rng can still do pretty decent damage, but can't really put out when the mob is clawing your eyes out and either the following occurs: You take it like a champ and keep shooting until the bitter end, or you stop all actions and try to stay alive until it decides to gnaw on someone else.

Rng could really use some -enmity Job abilities (other than stealth shot) and should have some Weaponskills shifted from Physical to Magical so that we can be desired for more than just Blue !! This baffles me the most that we have no WS that is considered Red !! even though the description of Flaming Arrow is "Deals fire elemental damage to enemy. Damage varies with TP. " I have Abyssite of decernment and using this weaponskill gives me the message for Blue !! =/