Personally i find rng to be a beast with the right items, doing 2k arching arrows every few seconds turns be into a mobile target. I would like SE to compensate via higher damage :3 same goes with sange... give it a 4x dmg multiplier and raise tp. Removing all shadows and wasting more ammo for like 35-50tp... really? Just allow us to whittle a mob while weakened while feeding very little tp atleast.

Another thing would be making a ranged item like a shuriken holder and allow us to store shuriken in the ammo slot and give it marksmandhip abilities but different names ( afterall gun = bow and archery ws are the same as the forementioned).

Weren't we told some years back that the game limitations didnt allow more ws to be added in regards to throwing? How many new things have we seen since? I say even make a JA with sub JA like dnc and call it a day.