Quote Originally Posted by Fyreus View Post
I don't know about anyone else but i can give up ~20 points of damage on throwing to gain a good range if i need to throw.
Wish just has a talent for stating the obvious.

If the sweet spot for throwing is right next to the mob, then change it. If RNG sucks then fix it. Give it more ranged attack, speed up its firing rate. But it's probably just because inside Abyssea, with all those atma's and stat buffs that give melee jobs a godlike boost, that leaves RNG out to dry. Which is most likely the reason why Wish just wants to troll us and tell us the same thing over and over. I'm sure RNG is still half decent outside of Abyssea.

We already know throwing and ranged DPS sucks, that's the reason we're on here asking for a fix. We know throwing does terrible damage, we know that haste is so great and cool. We know this $#!% already.

So make the throwing sweet spot from afar, give more readily available shuriken, make Sange just a barrage type ability instead of having to lose shadows. And there you go, you have some initial burst damage at the start of a battle.

I never once said to completely nerf dual wield or a NIN's melee and re-hash NIN so that it's entirely a ranged DPS, but the rest of you seem to want to put words in my mouth, then call me stupid.