Most aoe is around 15. When we consider throwing we understand know it will slow us down melee wise which is why a decent alternative is to adjust it to become something used as a worthwhile skill (ranged dps) and even though i havent used ranged attacks since like genbu in 04 i remember tp being very very low. Pair that with how mobs gain tp (player +3) from players then you have something to do while weakened or it needs to be tweaked to rng/pup rng/cor tp/ws standards as a real skill.

I don't know about anyone else but i can give up ~20 points of damage on throwing to gain a good range if i need to throw.