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Thread: Item Levels

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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Delvish View Post
    To me, it seems like your issue is with the large quantity of R/EX gear and less with this skill adjustment. They aren't lowering anything or making things worse. Now you can hit stuff better and hit stuff harder. This issue with dual-wielders not wielding the same thing in both hands has been around for as long as Dual-wield has been around.
    Do you have any idea what the hit rate and attack differences are on a weapon with 188 skill versus a weapon with 67 skill? They shouldn't even be in the same game together.

    EDIT: Besides, since when does 10 years of bad design warrant ten more? And Why is is okay for them to release everything a 2 hander needs in the weapon slot, but only half of what dual wielders need?

    Would you have been okay with it if they had said "Oh hai guyz! In this update we will be raising the level cap from 99 to 120... for everyone except for these 6 jobs. If you are a ninja, thief, red mage, blue mage, dancer, BST or really just anyone who uses two weapons, you will remain 20 levels lower than everyone else for the next couple months, or maybe forever. Who knows..."

    Because that's basically what they said.
    (3)
    Last edited by FrankReynolds; 07-12-2013 at 03:36 PM.