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Thread: Item Levels

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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Trumpy View Post
    Also if your left hand has accuracy and attack on it it will apply to both hands, just like 15 dex gets added to the pool of ur dex stat with your gear. the new skill stat will only work for the hand it is equipped on. there have been a few weapons in the past that only worked one way in main hand or wouldn't work at all in the sub slot. I think some of those older TP Bonus items were like that.
    Cool, but 188 skill equates to how much acc and attack? I'm currently unaware of any offhand dagger, axe, katana, club, sword that comes anywhere near that. Like I said, I could be way off here because I haven't crawled through all the new stuff they added. But, I don't think any amount of dual wield is gonna compensate for a loss like that. I mean twenty dex is not even gonna put a dent in 188 skill.
    (0)

  2. #2
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Cool, but 188 skill equates to how much acc and attack? I'm currently unaware of any offhand dagger, axe, katana, club, sword that comes anywhere near that. Like I said, I could be way off here because I haven't crawled through all the new stuff they added. But, I don't think any amount of dual wield is gonna compensate for a loss like that. I mean twenty dex is not even gonna put a dent in 188 skill.
    Lets go negative then and hit some numbers we DO know. At 99, A+ skill equates to 424 at cap before merits and gear. Now subtract 188. Your skill is then 236 which is the cap at level 67. Try hitting a level 99 something with your skills equivalent to 67. It's hard.

    Now here we are with a Club, Axe, GAX, and Scythe with +188 skill. I think you are most concerned with the fact these are the only items out right now with these stats. Come the next update in August, ALL items above 100 will have an appropriate skill adjustment, including ones already out and to include RME when they are released in the future. As Matsui mentioned, the Bayld II weapons will only be in the 40s in skill, but that is their difference in item level from 99. The items out now, probably have an item level difference of 20, so 188 skill.

    It is as though we leveled to that item's level, but didn't actually go through the painstaking process of actually skilling.
    (2)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!