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Thread: Item Levels

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  1. #10
    Player Oddwaffle's Avatar
    Join Date
    Jun 2011
    Posts
    69
    Character
    Yummypie
    World
    Leviathan
    Main Class
    WHM Lv 99
    Some people just don't want to participate in large alliance or linkshells. Some people prefer 3-6 person events. The current FFXI cripple these players and make them either useless or get laughed at. It's either go delve or go home. This is so imbalance that low man events take hours and hours with several successes to reward a few players while an alliance event take 45min with 1 success to reward everyone in the alliance. 1 Hour of time a single player is the same regardless of where he is: solo, 3-man, 6-man or full alliance. He should get roughly similar rewards for the time spend if he put enough efforts in it.

    SE needs to make low man content with rewards the same or similar to large fights. DO NOT make low man content with less powerful rewards as NO ONE will do it. Most low man content take hours or even months to give the players the rewards. If the reward is less than a single successful delve run then nobody would do it. Why would anyone want something that takes more time and effort and will perform less than something that can be done in 45min?

    The ideal situation should allow EVERYONE: soloers, low-man or large alliance players get the same items with their preferred events. One type of reward but different ways to get it. You only need to scale it such that alliance would reward everyone after 45min then soloers would get the exact same reward after no more than 5 hours, and no more than 2hours with 6-players party. Of course, there should be some form of difficulty so not everyone can win it. However, some form of rewards like NNI for those who can not make it all the way should be introduced so people don't go out empty handed.
    (3)
    Last edited by Oddwaffle; 06-29-2013 at 11:09 AM.