Quote Originally Posted by Masamune11 View Post
I never thought I'd say this, but at this point, can the "storyline" be wrapped up so that those who want to move onto FFXIV can do so without feeling like they missed out on the conclusion of the game? I mean, end-game can go for the end of time if people want to play it, but I think it's about time the story come to a close.

The only reason I say this is because I fear that there will never be a conclusion. With all of these item levels being implemented, I feel like the game is being artificially extended until people stop playing and at that point the plug might be pulled without a conclusion. If we can be guaranteed a conclusion, then i'm fine with it, but I honestly feel like it's time to start looking towards the direction of a full conclusion.
This is what I've been thinking too. I was hoping to reactivate later when the story content was added but the way it looks I won't be able to see it anyway because it's going to require all this item level 120 stuff to complete the missions.

So do we have to have a macro to equip all the highest item level equipment just to /check something now? Do you calculate experience points (I know, who cares...) for 100+ mobs based on the accumulated item level at the mob's ToD?