Quote Originally Posted by Tamoa View Post
The above might be correct but I honestly don't care. I think very very few of us cares. Abyssea made exping SO damn easy this isn't going to make much of a difference one way or another.

What I do care about, is SE spending time and effort on something which does not matter. If this really is a feeble attempt at "balancing" exp gain, it's WAY too little WAY too late - talk about closing the barn door after the horse has bolted.
This Item Level thing is bigger then just exp. Someone mentioned making it actual levels, but any level gain is pointless if you can just sit in Abyssea for a few hours, so why bother.

I'm curious to see where they are expanding it further.. perhaps magic or abilities that can be used if you have a certain Item Level. Similar to Impact and Auto-Reraise, but irrespective of specific gear. Perhaps that is where the new merits are heading as well, like you can unlock Resolution on RUN, but until you got the skill level you can't use it.