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Thread: Item Levels

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  1. #1
    Player Alahra's Avatar
    Join Date
    Dec 2012
    Posts
    4
    Character
    Alahra
    World
    Ragnarok
    Main Class
    NIN Lv 99
    If you guys are actually concerned about the rate of XP gain, you should probably go back and take a good, hard look at Abyssea and Grounds of Valor.

    All this is going to do is make it difficult to complete XP-based Magian Trials, with Augmented Relic pieces suffering the most since Dynamis monsters are already on the lower end of the XP-curve at 99.

    There's also the fact that most players learn about gear-swapping eventually, and most players tackling difficult content are expected to do so to perform well. Our effective level will be changing frequently as a result. There's not going to be any real benefit to this system when most of us only wear a few pieces of the newer gear. Older gear is still often optimal for different purposes, and the current design structure of "one size fits all" for new Adoulin gear suggests that this will continue. No Monk (for example) is ever going to wear Manibozho Gloves.

    The development team needs to take a step back and think about how we actually play the game and reconcile that with how they seem to *want* us to play the game. There are some stark differences between these two things.
    (5)

  2. #2
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Alahra View Post
    All this is going to do is make it difficult to complete XP-based Magian Trials
    There's no reason to start now.
    (0)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  3. #3
    Player Masamune11's Avatar
    Join Date
    Feb 2013
    Posts
    34
    Character
    Masamune
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Let's sum this up:

    - Best available bayld gear is enough to complete all quests / missions
    - Current highest item level is 120
    - Item level will surpass level 120

    Conclusion: Can we agree that it is highly unlikely that characters currently with the best delve gear would be able to defeat the final story-line boss (likely a couple years away)? I mean, if SE is going this item progression approach, then why would they allow players to be powerful enough to clear the story-line within two months of the expansions release? Thus, future bayld gear will have to be stronger than the best currently available gear. Otherwise we are being told that two years from now, they are going to release this story-line megaboss that is currently weaker than a delve boss.

    What does this tell me?: I should sit and wait, not do delve, do daily coalitions tasks, play lots of FFXIV and not worry about endgame events until the story-line has been completed.
    (5)