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Thread: Item Levels

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  1. #1
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
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    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Yes but that would mean changing the amount and type of data concerning that packet, and they said in the past they have no intention to do that.
    Altough I would agree with you if you were to say that such a statement doesn't really mean anything, given their lack of coherence...

    I was just saying that if we assume for a moment that they truly, REALLY don't want to change packet data (maybe it's really an old and core-part of the system full of spaghetti uncommented code and they don't really want to mess with that?) then they have no way to achieve such a goal.

    Either way I don't see the problem, why bothering with complicated (?) solutions when they could just make it viewable during /check and make everybody happy without changing the game "philosophy" of having to check a monster and without having to spend more than 30mins of human resources to do that, instead of wasting time in crappy systems like the one mentioned in the first post of this thread?
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  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zhronne View Post
    Yes but that would mean changing the amount and type of data concerning that packet, and they said in the past they have no intention to do that.
    Altough I would agree with you if you were to say that such a statement doesn't really mean anything, given their lack of coherence...

    I was just saying that if we assume for a moment that they truly, REALLY don't want to change packet data (maybe it's really an old and core-part of the system full of spaghetti uncommented code and they don't really want to mess with that?) then they have no way to achieve such a goal.

    Either way I don't see the problem, why bothering with complicated (?) solutions when they could just make it viewable during /check and make everybody happy without changing the game "philosophy" of having to check a monster and without having to spend more than 30mins of human resources to do that, instead of wasting time in crappy systems like the one mentioned in the first post of this thread?
    You're over thinking it. They can simply change the monster names from things like "Gigantobuggard" to things like "Gigantobuggard - level 73".

    No need to make changes to packets, data, etc. that are sent to the client.
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    Last edited by FrankReynolds; 06-19-2013 at 03:01 AM.

  3. #3
    Player Traxus's Avatar
    Join Date
    Jan 2013
    Posts
    99
    Character
    Traxus
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zhronne View Post
    Yes but that would mean changing the amount and type of data concerning that packet, and they said in the past they have no intention to do that.
    Altough I would agree with you if you were to say that such a statement doesn't really mean anything, given their lack of coherence...

    I was just saying that if we assume for a moment that they truly, REALLY don't want to change packet data (maybe it's really an old and core-part of the system full of spaghetti uncommented code and they don't really want to mess with that?) then they have no way to achieve such a goal.

    Either way I don't see the problem, why bothering with complicated (?) solutions when they could just make it viewable during /check and make everybody happy without changing the game "philosophy" of having to check a monster and without having to spend more than 30mins of human resources to do that, instead of wasting time in crappy systems like the one mentioned in the first post of this thread?
    Late reply, but they already do send monster level to the client, it just isn't displayed. You can see it with THIRD PARTY TOOLS. From what I hear anyway.
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  4. #4
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Traxus View Post
    Late reply, but they already do send monster level to the client, it just isn't displayed. You can see it with THIRD PARTY TOOLS. From what I hear anyway.
    As far as I know that data is sent to the client only during a Check command, not with the rest of the data that gets normally sent from server to client.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.