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Thread: Item Levels

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  1. #1
    Player Byrth's Avatar
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    Byrth
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    Lakshmi
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    DNC Lv 99
    Actions speak louder than words. We keep hearing apologetic posts like this followed by zero policy changes. Do something.
    (30)

  2. #2
    Player Raksha's Avatar
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    Raksha
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    Lakshmi
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    SCH Lv 99
    Quote Originally Posted by Byrth View Post
    Actions speak louder than words. We keep hearing apologetic posts like this followed by zero policy changes. Do something.
    this

    10char
    (6)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  3. #3
    Player Nebo's Avatar
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    Apr 2011
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    Nebo
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    Lakshmi
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    THF Lv 99
    Quote Originally Posted by Byrth View Post
    Actions speak louder than words. We keep hearing apologetic posts like this followed by zero policy changes. Do something.
    ^ This.

    My suggestion:

    For the time being, put the pause button on development work for:
    • Mog Gardens
    • Monstrosity
    • Item level Exp /check update
    • Cutesy seasonal events.

    And divert all available power to forward thrusters:
    • Job adjustments, balancing, making good on old promises.
    • Lowman Content Updates
    • R/E/M updates
    (11)

  4. #4
    Player Kincard's Avatar
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    May 2011
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    Kincard
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    Leviathan
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    NIN Lv 99
    Quote Originally Posted by Byrth View Post
    Actions speak louder than words. We keep hearing apologetic posts like this followed by zero policy changes. Do something.
    Byrth always is able to sum up pretty much exactly what I want to say with great brevity.

    Also adding that if REM needs to have additional trials, do not make them absurd like requiring the defeat of delve bosses 50 times/turning in 100 Bztavian Wings or whatever. A weapon that already costs ~100M+ to create should not need much more on top of it so I can have it be on par with weapons that players can farm in a few hours.

    It would likely also be a bad idea to make it easier to obtain these weapons in any way just so you have an excuse to make the later trials harder. That would be completely missing the point because the same people bellyaching about REMs needing updates are very, very likely the same people that hate this new vertical progression system- people don't want to spend 500 hours obtaining a weapon just so other people can obtain the same weapon later in 10 hours. Players lacking REMs can call it self-absorbed or petty or whatever you want to, but I guarantee you that'll lose you a lot more customers than telling the people stuck on their quest to just suc it up and get a Delve weapon that'll give them the same functionality for a fraction of the investment.
    (3)

  5. #5
    Player FrankReynolds's Avatar
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    Mrkillface
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    Cerberus
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    MNK Lv 99
    Quote Originally Posted by Kincard View Post
    Byrth always is able to sum up pretty much exactly what I want to say with great brevity.

    Also adding that if REM needs to have additional trials, do not make them absurd like requiring the defeat of delve bosses 50 times/turning in 100 Bztavian Wings or whatever. A weapon that already costs ~100M+ to create should not need much more on top of it so I can have it be on par with weapons that players can farm in a few hours.

    It would likely also be a bad idea to make it easier to obtain these weapons in any way just so you have an excuse to make the later trials harder. That would be completely missing the point because the same people bellyaching about REMs needing updates are very, very likely the same people that hate this new vertical progression system- people don't want to spend 500 hours obtaining a weapon just so other people can obtain the same weapon later in 10 hours. Players lacking REMs can call it self-absorbed or petty or whatever you want to, but I guarantee you that'll lose you a lot more customers than telling the people stuck on their quest to just suc it up and get a Delve weapon that'll give them the same functionality for a fraction of the investment.
    SO basically you're saying make RME really good, but leave the content so that no one ever builds one again? That seems pretty pointless.
    (1)

  6. #6
    Player Kincard's Avatar
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    Kincard
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    Leviathan
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    NIN Lv 99
    Quote Originally Posted by FrankReynolds View Post
    SO basically you're saying make RME really good, but leave the content so that no one ever builds one again? That seems pretty pointless.
    They should make RME competitive like they said they would, I always had a problem with players being required to obtain REM weapons to qualify for endgame events so they should go back to being trophy weapons with good functionality, rather than completely dominant weapon where you suck if you don't have one.

    I should've clarified a bit when I said I don't want to them adjust- I didn't mean to say they can't adjust it at all, but rather they shouldn't treat it with the "item level" gloves they seem to be planning to treat all events with. If they make it so that Mythics require 3000 Alexandrite and Empyreans require 100 metal plates they'll be completely missing the point of why people got annoyed about the change in the first place- the same people who were pissed about REMs being outdated are the same people who hate the new "newest content is incredibly exclusive and time consuming, make it completely obsolete 2 patches later" mentality they are adapting. Before you say reductions of that sort are implausible, think about how badly they neutered Legion, how they made 35s practically drop 100% in Salvage I and are basically completely destroying like half the content in the game.

    A reasonable increase in HMP drop rates to combat Voidwatch disappearing, that is fine. Making Empyreans only require 100 plates + 10 rifts and then making you collect 20 Bztavian Wings to "balance" the road to your ilv120 Ukon, not so much. They'll lose those same exact players that were angry about the fact they invested a significant amount of time into those weapons to begin with.
    (4)

  7. #7
    Player Ziyyigo-Tipyigo's Avatar
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    Ziyyigotipyigo
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    Sylph
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    PUP Lv 1
    So you want to abandon progress on content that's available for all players in favor of tweaks that only affect slim minorities?
    (2)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  8. #8
    Player Nebo's Avatar
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    Lakshmi
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    So you want to abandon progress on content that's available for all players in favor of tweaks that only affect slim minorities?
    Did you read my post?
    (1)

  9. #9
    Player Ziyyigo-Tipyigo's Avatar
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    Ziyyigotipyigo
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    Quote Originally Posted by Nebo View Post
    Did you read my post?
    Let's see...

    Quote Originally Posted by Nebo View Post
    For the time being, put the pause button on development work for:
    • Mog Gardens
    • Monstrosity
    • Item level Exp /check update
    • Cutesy seasonal events.
    • Everyone with Seekers of Adoulin
    • Everyone
    • Everyone with Seekers of Adoulin
    • Everyone

    And divert all available power to forward thrusters:
    • Job adjustments, balancing, making good on old promises.
    • Lowman Content Updates
    • R/E/M updates
    • Maybe 5-7 jobs
    • 15%, maybe 20% of players
    • 5%, maybe 10% of players

    And I'm being generous here. So... yeah, I read you post.
    (3)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  10. #10
    Player FrankReynolds's Avatar
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    Mrkillface
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    Cerberus
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    MNK Lv 99
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Let's see...


    • Mog Gardens - No one is all that excited about
    • Monstrosity - People are mildly interested but would gladly wait until more important things are fixed
    • Item level Exp /check update - No one wants at all
    • Cutesy seasonal events - Seriously? Seriously? You think these are what's important? Really?


    • Job adjustments, balancing, making good on old promises.- This benefits all players on all jobs. Not 5-7. Literally everyone.
    • Lowman Content Updates - Again, this is for the benefit of everyone. Literally everyone.
    • 5%, maybe 10% of players - This is the only part you got right and guess who that 5%-10% are? The people who run all your 18 person events.
    Here, I edited your lists for accuracy's sake.
    (5)

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