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  1. #23
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    Join Date
    May 2013
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    Quote Originally Posted by Vizzer View Post
    I agree that there are issues with the inventory system, there are some things that won't ever be able to be fixed (storing equipment with augments) because of the base programming of the game, it is 11 years old, and has to accomodate PC, PS2 and XBOX 360, that is one of the trade offs. I think it is great that it is available cross platform, it was one of the first games to do this, and I think the first that did it successfully. Working around what some would call flawed mechanics has unfortunatley become part of this game though, this falls onto the players. After years of gear being sidegrades, people wanted actual upgrades, it was put in with SoA, and people got mad that alot of the gear they had worked so hard for was becoming obsolete, so now the devs say they will be upgrading some of it to match, and this will just lead to more inventory issues down the road. Fortunately SE did learn from this, the inventory in XIV is one of the best features of the game, the armory chest lets you carry 25 pieces of gear per slot without going into your actual inventory, crystals, shards, and clusters have their own inventory, you can carry 999 of each kind on you, then you can store the same on each of two different retainers.
    Being that FFXI is the first MMORPG throughout the entire FF series, of course we are the dummy version where many mistakes have most likely been documented and fixed in 14. But still the Dev team should do a better job at correcting these issues rather than wait this long to let them pile up like this. After all we are still paying clientele supporting the game for many years. Our money has to mean something. It's not impossible because they did show us progress before adding moogle slips, adding gears to the list of what can be stored. We just stopped seeing such improvements lately
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    Last edited by Daemon; 06-25-2013 at 03:20 PM.