As for new frames, I'm not sure what they come up with (useful).
I do agree with Deifact:
I'm sure people will agree with me when I say you have to play the job from 1~75 to be able to understand the job good enough to be efficient, only then you can talk about it. I will be honest when I say I don't know much about a few jobs like my Lv18 DRG or jobs that are under the subjob lvl cap. But PUP has been one of my most used jobs since it's release. I like PUP/DNC for abyssea PUP/WHM for Reive, PUP/WAR for Delve (Now with New Weapons and Alternator!), I want to actually lvl DRG to 50 so I can use PUP/DRG and get an extra 5% Haste from earring and Jump for extra damage.
Shinron-PUP has a good point:
Would be nice if there would be a way to reduce the cooldown on a few abilities like Tactical Switch, I rather my pet using my tp sometimes to increase damage, or change AF3+2 Boots to instead of increasing the TP to reduce cooldown instead:
Another ability could use a change is Overdrive, Manuevers cooldown should be removed during this time and shorten attachment cooldown such as Stoneskin, Strobe, Flashbulb, etc...; for the trade of shorter length Buff. Right now I see no use for Overdrive.



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